</style>
</head><body>
<div>
-rows: <input id="n_rows" type="number" step=4 min=8 value=24 />
-cols: <input id="n_cols" type="number" step=4 min=20 value=80 />
+terminal rows: <input id="n_rows" type="number" step=4 min=8 value=24 />
+terminal columns: <input id="n_cols" type="number" step=4 min=20 value=80 />
</div>
<pre id="terminal" style="display: inline-block;"></pre>
<textarea id="input" style="opacity: 0; width: 0px;"></textarea>
<div>
keys:<br />
-square_move_up: <input id="key_square_move_up" type="text" value="w" /> (hint: ArrowUp)<br />
-square_move_left: <input id="key_square_move_left" type="text" value="a" /> (hint: ArrowLeft)<br />
-square_move_down: <input id="key_square_move_down" type="text" value="s" /> (hint: ArrowDown)<br />
-square_move_right: <input id="key_square_move_right" type="text" value="d" /> (hint: ArrowRight)<br />
-hex_move_upleft: <input id="key_hex_move_upleft" type="text" value="w" /><br />
-hex_move_upright: <input id="key_hex_move_upright" type="text" value="e" /><br />
-hex_move_right: <input id="key_hex_move_right" type="text" value="d" /><br />
-hex_move_downright: <input id="key_hex_move_downright" type="text" value="x" /><br />
-hex_move_downleft: <input id="key_hex_move_downleft" type="text" value="y" /><br />
-hex_move_left: <input id="key_hex_move_left" type="text" value="a" /><br />
-flatten_: <input id="key_flatten" type="text" value="F" /><br />
-switch_to_chat: <input id="key_switch_to_chat" type="text" value="t" /><br />
-switch_to_play: <input id="key_switch_to_play" type="text" value="p" /><br />
-switch_to_annotate: <input id="key_switch_to_annotate" type="text" value="m" /><br />
-switch_to_portal: <input id="key_switch_to_portal" type="text" value="P" /><br />
-switch_to_study: <input id="key_switch_to_study" type="text" value="?" /><br />
-switch_to_edit: <input id="key_switch_to_edit" type="text" value="m" /><br />
+move up (square grid): <input id="key_square_move_up" type="text" value="w" /> (hint: ArrowUp)<br />
+move left (square grid): <input id="key_square_move_left" type="text" value="a" /> (hint: ArrowLeft)<br />
+move down (square grid): <input id="key_square_move_down" type="text" value="s" /> (hint: ArrowDown)<br />
+move right (square grid): <input id="key_square_move_right" type="text" value="d" /> (hint: ArrowRight)<br />
+move up-left (hex grid): <input id="key_hex_move_upleft" type="text" value="w" /><br />
+move up-right (hex grid): <input id="key_hex_move_upright" type="text" value="e" /><br />
+move right (hex grid): <input id="key_hex_move_right" type="text" value="d" /><br />
+move down-right (hex grid): <input id="key_hex_move_downright" type="text" value="x" /><br />
+move down-left (hex grid): <input id="key_hex_move_downleft" type="text" value="y" /><br />
+move left (hex grid): <input id="key_hex_move_left" type="text" value="a" /><br />
+flatten surroundings: <input id="key_flatten" type="text" value="F" /><br />
+switch to chat mode: <input id="key_switch_to_chat" type="text" value="t" /><br />
+switch to play mode: <input id="key_switch_to_play" type="text" value="p" /><br />
+switch to study mode: <input id="key_switch_to_study" type="text" value="?" /><br />
+edit terrain (from play mode): <input id="key_switch_to_edit" type="text" value="m" /><br />
+annotate terrain (from study mode): <input id="key_switch_to_annotate" type="text" value="m" /><br />
+annotate portal (from study mode): <input id="key_switch_to_portal" type="text" value="P" /><br />
</div>
<script>
"use strict";