1 # This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3
2 # or any later version. For details on its copyright, license, and warranties,
3 # see the file NOTICE in the root directory of the PlomRogue source package.
6 from server.config.world_data import world_db
9 def command_help(str_int):
10 val = integer_test(str_int, 0, 4)
16 if not (world_db["WORLD_ACTIVE"]
17 and world_db["Things"][0]["T_LIFEPOINTS"] > 0):
19 world_db["ai"](world_db["Things"][0])
20 world_db["turn_over"]()
24 if not (action_exists("drink") and world_db["WORLD_ACTIVE"]
25 and world_db["Things"][0]["T_LIFEPOINTS"] > 0):
27 pos = world_db["Things"][0]["pos"]
28 if not (chr(world_db["MAP"][pos]) in "0-+"
29 and world_db["wetmap"][pos] > ord("0")):
30 log("NOTHING to drink here.")
32 elif world_db["Things"][0]["T_KIDNEY"] >= 32:
33 log("You're too FULL to drink more.")
35 world_db["set_command"]("drink")
40 if chr(world_db["MAP"][pos]) in "0-+" and \
41 world_db["wetmap"][pos] > ord("0") and t["T_KIDNEY"] < 32:
42 if world_db["Things"][0] == t:
45 world_db["wetmap"][pos] -= 1
49 if not (action_exists("pee") and world_db["WORLD_ACTIVE"]
50 and world_db["Things"][0]["T_LIFEPOINTS"] > 0):
52 if world_db["Things"][0]["T_BLADDER"] < 1:
53 log("Nothing to drop from empty bladder.")
55 world_db["set_command"]("pee")
59 if t["T_BLADDER"] < 1:
61 if t == world_db["Things"][0]:
62 log("You LOSE fluid.")
63 if not world_db["test_air"](t):
66 world_db["wetmap"][t["pos"]] += 1
70 if not (action_exists("drop") and world_db["WORLD_ACTIVE"]
71 and world_db["Things"][0]["T_LIFEPOINTS"] > 0):
73 if world_db["Things"][0]["T_BOWEL"] < 1:
74 log("Nothing to drop from empty bowel.")
76 world_db["set_command"]("drop")
82 if t == world_db["Things"][0]:
83 log("You DROP waste.")
84 if not world_db["test_air"](t):
86 if world_db["MAP"][t["pos"]] == ord("+"):
87 world_db["MAP"][t["pos"]] = ord("-")
88 elif world_db["MAP"][t["pos"]] == ord("-"):
89 world_db["MAP"][t["pos"]] = ord("0")
91 world_db["MAP"][t["pos"]] += 1
95 def play_move(str_arg):
96 if not (action_exists("move") and world_db["WORLD_ACTIVE"]
97 and world_db["Things"][0]["T_LIFEPOINTS"] > 0):
99 from server.config.world_data import directions_db, symbols_passable
100 t = world_db["Things"][0]
101 if not str_arg in directions_db:
102 print("Illegal move direction string.")
104 d = ord(directions_db[str_arg])
105 from server.utils import mv_yx_in_dir_legal
106 move_result = mv_yx_in_dir_legal(chr(d), t["T_POSY"], t["T_POSX"])
107 if 1 == move_result[0]:
108 pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2]
109 hitted = [tid for tid in world_db["Things"]
110 if world_db["Things"][tid]["T_POSY"] == move_result[1]
111 if world_db["Things"][tid]["T_POSX"] == move_result[2]]
113 if t["T_STOMACH"] >= 32 and t["T_KIDNEY"] >= 32:
114 if t == world_db["Things"][0]:
115 log("You're too FULL to suck from another creature.")
117 world_db["Things"][0]["T_ARGUMENT"] = d
118 world_db["set_command"]("eat")
120 if chr(world_db["MAP"][pos]) in "34":
121 if t["T_STOMACH"] >= 32:
122 if t == world_db["Things"][0]:
123 log("You're too FULL to eat.")
125 world_db["Things"][0]["T_ARGUMENT"] = d
126 world_db["set_command"]("eat")
128 if chr(world_db["MAP"][pos]) in symbols_passable:
129 world_db["Things"][0]["T_ARGUMENT"] = d
130 world_db["set_command"]("move")
132 log("You CAN'T eat your way through there.")
136 from server.utils import mv_yx_in_dir_legal, rand
137 from server.config.world_data import symbols_passable
139 move_result = mv_yx_in_dir_legal(chr(t["T_ARGUMENT"]),
140 t["T_POSY"], t["T_POSX"])
141 if 1 == move_result[0]:
142 pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2]
143 hitted = [tid for tid in world_db["Things"]
144 if world_db["Things"][tid]["T_POSY"] == move_result[1]
145 if world_db["Things"][tid]["T_POSX"] == move_result[2]]
148 hitted_tid = world_db["Things"][hit_id]["T_TYPE"]
149 if t == world_db["Things"][0]:
150 hitted_name = world_db["ThingTypes"][hitted_tid]["TT_NAME"]
151 log("You SUCK from " + hitted_name + ".")
153 hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"]
154 log(hitter_name +" SUCKS from you.")
155 hitted = world_db["Things"][hit_id]
156 if t["T_STOMACH"] < 32:
157 t["T_STOMACH"] = t["T_STOMACH"] + 1
158 hitted["T_STOMACH"] -= 1
159 if t["T_KIDNEY"] < 32:
160 t["T_KIDNEY"] = t["T_KIDNEY"] + 1
161 hitted["T_KIDNEY"] -= 1
163 passable = chr(world_db["MAP"][pos]) in symbols_passable
164 if passable and t == world_db["Things"][0]:
165 log("You try to EAT, but fail.")
167 height = world_db["MAP"][pos] - ord("0")
168 if t["T_STOMACH"] >= 32 or height == 5:
171 if t == world_db["Things"][0]:
173 eaten = (height == 3 and 0 == int(rand.next() % 2)) or \
174 (height == 4 and 0 == int(rand.next() % 5))
176 world_db["MAP"][pos] = ord("0")
177 if t["T_STOMACH"] > 32:
182 from server.build_fov_map import build_fov_map
183 from server.utils import mv_yx_in_dir_legal, rand
184 from server.config.world_data import symbols_passable
186 move_result = mv_yx_in_dir_legal(chr(t["T_ARGUMENT"]),
187 t["T_POSY"], t["T_POSX"])
188 if 1 == move_result[0]:
189 pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2]
190 hitted = [tid for tid in world_db["Things"]
191 if world_db["Things"][tid]["T_POSY"] == move_result[1]
192 if world_db["Things"][tid]["T_POSX"] == move_result[2]]
195 hitted_tid = world_db["Things"][hit_id]["T_TYPE"]
196 if t == world_db["Things"][0]:
197 hitted_name = world_db["ThingTypes"][hitted_tid]["TT_NAME"]
198 log("You BUMP into " + hitted_name + ".")
200 hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"]
201 log(hitter_name +" BUMPS into you.")
203 passable = chr(world_db["MAP"][pos]) in symbols_passable
205 t["T_POSY"] = move_result[1]
206 t["T_POSX"] = move_result[2]
207 t["pos"] = move_result[1] * world_db["MAP_LENGTH"] + move_result[2]
208 world_db["soundmap"][t["pos"]] = ord("9")
209 if t == world_db["Things"][0] and world_db["MAP"][t["pos"]] == ord("$"):
210 world_db["MAP"][t["pos"]] = ord("0")
211 world_db["GRACE"] += 8
213 elif t == world_db["Things"][0]:
214 log("You try to MOVE there, but fail.")
218 if world_db["MAP"][t["pos"]] == ord("&"):
219 world_db["die"](t, "YOU WIN, CONGRATULATIONS.")
221 if chr(world_db["MAP"][t["pos"]]) in "*&":
222 world_db["die"](t, "You FALL in a hole, and die.")
225 world_db["test_hole"] = test_hole
229 if world_db["terrain_fullness"](t["pos"]) > 5:
230 world_db["die"](t, "You SUFFOCATE")
233 world_db["test_air"] = test_air
237 t["T_LIFEPOINTS"] = 0
238 if t == world_db["Things"][0]:
239 t["fovmap"] = bytearray(b' ' * (world_db["MAP_LENGTH"] ** 2))
240 t["T_MEMMAP"][t["pos"]] = ord("@")
243 if world_db["MAP"][t["pos"]] != ord("$"):
244 world_db["MAP"][t["pos"]] = ord("5")
245 world_db["HUMILITY"] = t["T_KIDNEY"] + t["T_BLADDER"] + \
246 (world_db["wetmap"][t["pos"]] - ord("0"))
247 world_db["wetmap"][t["pos"]] = 0
248 tid = next(tid for tid in world_db["Things"]
249 if world_db["Things"][tid] == t)
250 del world_db["Things"][tid]
251 world_db["die"] = die
255 from server.make_map import new_pos, is_neighbor
256 from server.utils import rand
257 world_db["MAP"] = bytearray(b'5' * (world_db["MAP_LENGTH"] ** 2))
258 length = world_db["MAP_LENGTH"]
259 add_half_width = (not (length % 2)) * int(length / 2)
260 world_db["MAP"][int((length ** 2) / 2) + add_half_width] = ord("4")
262 y, x, pos = new_pos()
263 if "5" == chr(world_db["MAP"][pos]) and is_neighbor((y, x), "4"):
264 if y == 0 or y == (length - 1) or x == 0 or x == (length - 1):
266 world_db["MAP"][pos] = ord("4")
267 n_ground = int((length ** 2) / 16)
269 while (i_ground <= n_ground):
270 single_allowed = rand.next() % 32
271 y, x, pos = new_pos()
272 if "4" == chr(world_db["MAP"][pos]) \
273 and ((not single_allowed) or is_neighbor((y, x), "0")):
274 world_db["MAP"][pos] = ord("0")
276 n_water = int((length ** 2) / 32)
278 while (i_water <= n_water):
279 y, x, pos = new_pos()
280 if ord("0") == world_db["MAP"][pos] and \
281 ord("0") == world_db["wetmap"][pos]:
282 world_db["wetmap"][pos] = ord("3")
286 while (i_altars < n_altars):
287 y, x, pos = new_pos()
288 if ord("0") == world_db["MAP"][pos]:
289 world_db["MAP"][pos] = ord("$")
293 def calc_effort(ta, t):
294 from server.utils import mv_yx_in_dir_legal
295 if ta["TA_NAME"] == "move":
296 move_result = mv_yx_in_dir_legal(chr(t["T_ARGUMENT"]),
297 t["T_POSY"], t["T_POSX"])
298 if 1 == move_result[0]:
299 pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2]
300 narrowness = world_db["MAP"][pos] - ord("0")
301 return 2 ** narrowness
303 world_db["calc_effort"] = calc_effort
307 from server.ai import ai
308 from server.config.actions import action_db
309 from server.update_map_memory import update_map_memory
310 from server.io import try_worldstate_update
311 from server.config.io import io_db
312 from server.utils import rand
313 from server.build_fov_map import build_fov_map
314 while world_db["Things"][0]["T_LIFEPOINTS"]:
315 for tid in [tid for tid in world_db["Things"]]:
316 if not tid in world_db["Things"]:
318 t = world_db["Things"][tid]
319 if t["T_LIFEPOINTS"]:
320 if not (world_db["test_air"](t) and world_db["test_hole"](t)):
322 if not t["T_COMMAND"]:
328 if t["T_LIFEPOINTS"]:
330 taid = [a for a in world_db["ThingActions"]
331 if a == t["T_COMMAND"]][0]
332 ThingAction = world_db["ThingActions"][taid]
333 effort = world_db["calc_effort"](ThingAction, t)
334 if t["T_PROGRESS"] >= effort:
335 action = action_db["actor_" + ThingAction["TA_NAME"]]
339 if t["T_BOWEL"] > 16:
340 if 0 == (rand.next() % (33 - t["T_BOWEL"])):
341 action_db["actor_drop"](t)
342 if t["T_BLADDER"] > 16:
343 if 0 == (rand.next() % (33 - t["T_BLADDER"])):
344 action_db["actor_pee"](t)
345 if 0 == world_db["TURN"] % 5:
350 if t["T_STOMACH"] <= 0:
351 world_db["die"](t, "You DIE of hunger.")
352 elif t["T_KIDNEY"] <= 0:
353 world_db["die"](t, "You DIE of dehydration.")
354 mapsize = world_db["MAP_LENGTH"] ** 2
355 for pos in range(mapsize):
356 wetness = world_db["wetmap"][pos] - ord("0")
357 height = world_db["MAP"][pos] - ord("0")
358 if world_db["MAP"][pos] == ord("-"):
360 elif world_db["MAP"][pos] == ord("+"):
362 elif world_db["MAP"][pos] == ord("$"):
364 if height == -2 and wetness > 1 \
365 and 0 == rand.next() % ((2 ** 11) / (2 ** wetness)):
366 world_db["MAP"][pos] = ord("*")
367 world_db["HUMIDITY"] += wetness
368 if height == -1 and wetness > 1 \
369 and 0 == rand.next() % ((2 ** 10) / (2 ** wetness)):
370 world_db["MAP"][pos] = ord("+")
371 if height == 0 and wetness > 1 \
372 and 0 == rand.next() % ((2 ** 9) / (2 ** wetness)):
373 world_db["MAP"][pos] = ord("-")
374 if ((wetness > 0 and height > 0) or wetness > 1) \
375 and 0 == rand.next() % 5:
376 world_db["wetmap"][pos] -= 1
377 world_db["HUMIDITY"] += 1
378 if world_db["HUMIDITY"] > 0:
379 if world_db["HUMIDITY"] > 2 and 0 == rand.next() % 2:
380 world_db["NEW_SPAWN"] += 1
381 world_db["HUMIDITY"] -= 1
382 if world_db["NEW_SPAWN"] >= 16:
383 world_db["NEW_SPAWN"] -= 16
384 from server.new_thing import new_Thing
386 y = rand.next() % world_db["MAP_LENGTH"]
387 x = rand.next() % world_db["MAP_LENGTH"]
388 if chr(world_db["MAP"][y * world_db["MAP_LENGTH"] + x]) !=\
390 from server.utils import id_setter
391 tid = id_setter(-1, "Things")
392 world_db["Things"][tid] = new_Thing(
393 world_db["PLAYER_TYPE"], (y, x))
394 pos = y * world_db["MAP_LENGTH"] + x
396 positions_to_wet = []
397 for pos in range(mapsize):
398 if chr(world_db["MAP"][pos]) in "0-+" \
399 and world_db["wetmap"][pos] < ord("5"):
400 positions_to_wet += [pos]
401 while world_db["HUMIDITY"] > 0 and len(positions_to_wet) > 0:
402 select = rand.next() % len(positions_to_wet)
403 pos = positions_to_wet[select]
404 world_db["wetmap"][pos] += 1
405 positions_to_wet.remove(pos)
406 world_db["HUMIDITY"] -= 1
407 for pos in range(mapsize):
408 if world_db["soundmap"][pos] > ord("0"):
409 world_db["soundmap"][pos] -= 1
410 from server.utils import libpr
411 libpr.init_score_map()
412 def set_map_score(pos, score):
413 test = libpr.set_map_score(pos, score)
415 raise RuntimeError("No score map allocated for set_map_score().")
416 [set_map_score(pos, 1) for pos in range(mapsize)
417 if world_db["MAP"][pos] == ord("*")]
418 for pos in range(mapsize):
419 if world_db["MAP"][pos] == ord("*"):
420 if libpr.ready_neighbor_scores(pos):
421 raise RuntimeError("No score map allocated for " +
422 "ready_neighbor_scores.()")
425 for i in range(len(dirs)):
426 score += libpr.get_neighbor_score(i)
427 if score == 5 or score == 6:
428 world_db["MAP"][pos] = ord("&")
429 libpr.free_score_map()
430 world_db["TURN"] += 1
431 io_db["worldstate_updateable"] = True
432 try_worldstate_update()
433 world_db["turn_over"] = turn_over
436 def set_command(action):
437 """Set player's T_COMMAND, then call turn_over()."""
438 tid = [x for x in world_db["ThingActions"]
439 if world_db["ThingActions"][x]["TA_NAME"] == action][0]
440 world_db["Things"][0]["T_COMMAND"] = tid
441 world_db["turn_over"]()
442 world_db["set_command"] = set_command
446 """Try "wait" as player's T_COMMAND."""
447 if world_db["WORLD_ACTIVE"]:
448 world_db["set_command"]("wait")
452 length = world_db["MAP_LENGTH"]
454 for i in range(length):
455 line = world_db["wetmap"][i * length:(i * length) + length].decode()
456 string = string + "WETMAP" + " " + str(i) + " " + line + "\n"
457 for i in range(length):
458 line = world_db["soundmap"][i * length:(i * length) + length].decode()
459 string = string + "SOUNDMAP" + " " + str(i) + " " + line + "\n"
463 def soundmapset(str_int, mapline):
464 def valid_map_line(str_int, mapline):
465 from server.utils import integer_test
466 val = integer_test(str_int, 0, 255)
468 if val >= world_db["MAP_LENGTH"]:
469 print("Illegal value for map line number.")
470 elif len(mapline) != world_db["MAP_LENGTH"]:
471 print("Map line length is unequal map width.")
475 val = valid_map_line(str_int, mapline)
477 length = world_db["MAP_LENGTH"]
478 if not world_db["soundmap"]:
479 m = bytearray(b' ' * (length ** 2))
481 m = world_db["soundmap"]
482 m[val * length:(val * length) + length] = mapline.encode()
483 if not world_db["soundmap"]:
484 world_db["soundmap"] = m
487 def wetmapset(str_int, mapline):
488 def valid_map_line(str_int, mapline):
489 from server.utils import integer_test
490 val = integer_test(str_int, 0, 255)
492 if val >= world_db["MAP_LENGTH"]:
493 print("Illegal value for map line number.")
494 elif len(mapline) != world_db["MAP_LENGTH"]:
495 print("Map line length is unequal map width.")
499 val = valid_map_line(str_int, mapline)
501 length = world_db["MAP_LENGTH"]
502 if not world_db["wetmap"]:
503 m = bytearray(b' ' * (length ** 2))
505 m = world_db["wetmap"]
506 m[val * length:(val * length) + length] = mapline.encode()
507 if not world_db["wetmap"]:
508 world_db["wetmap"] = m
511 def write_soundmap():
512 from server.worldstate_write_helpers import write_map
513 length = world_db["MAP_LENGTH"]
514 return write_map(world_db["soundmap"], world_db["MAP_LENGTH"])
518 from server.worldstate_write_helpers import write_map
519 length = world_db["MAP_LENGTH"]
520 visible_wetmap = bytearray(b' ' * (length ** 2))
521 for i in range(length ** 2):
522 if world_db["Things"][0]["fovmap"][i] == ord('v'):
523 visible_wetmap[i] = world_db["wetmap"][i]
524 return write_map(visible_wetmap, world_db["MAP_LENGTH"])
527 def get_dir_to_target(t, target):
529 from server.utils import rand, libpr, c_pointer_to_bytearray
530 from server.config.world_data import symbols_passable
532 def get_map_score(pos):
533 result = libpr.get_map_score(pos)
535 raise RuntimeError("No score map allocated for get_map_score().")
538 def zero_score_map_where_char_on_memdepthmap(c):
539 map = c_pointer_to_bytearray(t["T_MEMDEPTHMAP"])
540 if libpr.zero_score_map_where_char_on_memdepthmap(c, map):
541 raise RuntimeError("No score map allocated for "
542 "zero_score_map_where_char_on_memdepthmap().")
544 def set_map_score(pos, score):
545 test = libpr.set_map_score(pos, score)
547 raise RuntimeError("No score map allocated for set_map_score().")
549 def set_movement_cost_map():
550 copy_memmap = t["T_MEMMAP"][:]
551 copy_memmap.replace(b' ', b'4')
552 memmap = c_pointer_to_bytearray(copy_memmap)
553 if libpr.TCE_set_movement_cost_map(memmap):
554 raise RuntimeError("No movement cost map allocated for "
555 "set_movement_cost_map().")
557 def animates_in_fov(maplength):
558 return [Thing for Thing in world_db["Things"].values()
559 if Thing["T_LIFEPOINTS"] and 118 == t["fovmap"][Thing["pos"]]
560 and (not Thing == t)]
566 except StopIteration:
569 mapsize = world_db["MAP_LENGTH"] ** 2
570 if target == "food" and t["T_MEMMAP"]:
571 return exists(pos for pos in range(mapsize)
572 if ord("2") < t["T_MEMMAP"][pos] < ord("5"))
573 elif target == "fluid_certain" and t["fovmap"]:
574 return exists(pos for pos in range(mapsize)
575 if t["fovmap"] == ord("v")
576 if world_db["MAP"][pos] == ord("0")
577 if world_db["wetmap"][pos] > ord("0"))
578 elif target == "crack" and t["T_MEMMAP"]:
579 return exists(pos for pos in range(mapsize)
580 if t["T_MEMMAP"][pos] == ord("-"))
581 elif target == "fluid_potential" and t["T_MEMMAP"] and t["fovmap"]:
582 return exists(pos for pos in range(mapsize)
583 if t["T_MEMMAP"][pos] == ord("0")
584 if t["fovmap"] != ord("v"))
585 elif target == "space" and t["T_MEMMAP"] and t["fovmap"]:
586 return exists(pos for pos in range(mapsize)
587 if ord("-") <= t["T_MEMMAP"][pos] <= ord("2")
588 if (t["fovmap"] != ord("v")
589 or world_db["terrain_fullness"](pos) < 5))
590 elif target in {"hunt", "flee"} and t["fovmap"]:
591 return exists(Thing for
592 Thing in animates_in_fov(world_db["MAP_LENGTH"])) \
593 or exists(pos for pos in range(mapsize)
594 if world_db["soundmap"][pos] > ord("0")
595 if t["fovmap"][pos] != ord("v"))
598 def init_score_map():
599 mapsize = world_db["MAP_LENGTH"] ** 2
600 test = libpr.TCE_init_score_map()
601 [set_map_score(pos, 65535) for pos in range(mapsize)
602 if chr(t["T_MEMMAP"][pos]) in "5*&"]
603 set_movement_cost_map()
605 raise RuntimeError("Malloc error in init_score_map().")
606 if target == "food" and t["T_MEMMAP"]:
607 [set_map_score(pos, 0) for pos in range(mapsize)
608 if ord("2") < t["T_MEMMAP"][pos] < ord("5")]
609 elif target == "fluid_certain" and t["fovmap"]:
610 [set_map_score(pos, 0) for pos in range(mapsize)
611 if t["fovmap"] == ord("v")
612 if world_db["MAP"][pos] == ord("0")
613 if world_db["wetmap"][pos] > ord("0")]
614 elif target == "crack" and t["T_MEMMAP"]:
615 [set_map_score(pos, 0) for pos in range(mapsize)
616 if t["T_MEMMAP"][pos] == ord("-")]
617 elif target == "fluid_potential" and t["T_MEMMAP"] and t["fovmap"]:
618 [set_map_score(pos, 0) for pos in range(mapsize)
619 if t["T_MEMMAP"][pos] == ord("0")
620 if t["fovmap"] != ord("v")]
621 elif target == "space" and t["T_MEMMAP"] and t["fovmap"]:
622 [set_map_score(pos, 0) for pos in range(mapsize)
623 if ord("-") <= t["T_MEMMAP"][pos] <= ord("2")
624 if (t["fovmap"] != ord("v")
625 or world_db["terrain_fullness"](pos) < 5)]
626 elif target == "search":
627 zero_score_map_where_char_on_memdepthmap(mem_depth_c[0])
628 elif target in {"hunt", "flee"}:
629 [set_map_score(Thing["pos"], 0) for
630 Thing in animates_in_fov(world_db["MAP_LENGTH"])]
631 [set_map_score(pos, 0) for pos in range(mapsize)
632 if world_db["soundmap"][pos] > ord("0")
633 if t["fovmap"][pos] != ord("v")]
635 def rand_target_dir(neighbors, cmp, dirs):
638 for i in range(len(dirs)):
639 if cmp == neighbors[i]:
640 candidates.append(dirs[i])
642 return candidates[rand.next() % n_candidates] if n_candidates else 0
644 def get_neighbor_scores(dirs, eye_pos):
646 if libpr.ready_neighbor_scores(eye_pos):
647 raise RuntimeError("No score map allocated for " +
648 "ready_neighbor_scores.()")
649 for i in range(len(dirs)):
650 scores.append(libpr.get_neighbor_score(i))
653 def get_dir_from_neighbors():
655 dir_to_target = False
658 neighbors = get_neighbor_scores(dirs, eye_pos)
659 minmax_start = 0 if "flee" == target else 65535 - 1
660 minmax_neighbor = minmax_start
661 for i in range(len(dirs)):
662 if ("flee" == target and get_map_score(t["pos"]) < neighbors[i] and
663 minmax_neighbor < neighbors[i] and 65535 != neighbors[i]) \
664 or ("flee" != target and minmax_neighbor > neighbors[i]):
665 minmax_neighbor = neighbors[i]
666 if minmax_neighbor != minmax_start:
667 dir_to_target = rand_target_dir(neighbors, minmax_neighbor, dirs)
669 distance = get_map_score(t["pos"])
672 if not dir_to_target:
673 if attack_distance >= distance:
674 dir_to_target = rand_target_dir(neighbors,
676 elif dir_to_target and fear_distance < distance:
678 return dir_to_target, minmax_neighbor
680 dir_to_target = False
682 run_i = 9 + 1 if "search" == target else 1
684 while run_i and not dir_to_target and \
685 ("search" == target or seeing_thing()):
688 mem_depth_c = b'9' if b' ' == mem_depth_c \
689 else bytes([mem_depth_c[0] - 1])
690 if libpr.TCE_dijkstra_map_with_movement_cost():
691 raise RuntimeError("No score map allocated for dijkstra_map().")
692 dir_to_target, minmax_neighbor = get_dir_from_neighbors()
693 libpr.free_score_map()
694 if dir_to_target and str == type(dir_to_target):
696 from server.utils import mv_yx_in_dir_legal
697 move_result = mv_yx_in_dir_legal(dir_to_target, t["T_POSY"],
699 if 1 != move_result[0]:
701 pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2]
702 hitted = [tid for tid in world_db["Things"]
703 if world_db["Things"][tid]["pos"] == pos]
704 if world_db["MAP"][pos] > ord("2") or len(hitted) > 0:
706 t["T_COMMAND"] = [taid for taid in world_db["ThingActions"]
707 if world_db["ThingActions"][taid]["TA_NAME"]
709 t["T_ARGUMENT"] = ord(dir_to_target)
710 return dir_to_target, minmax_neighbor
711 world_db["get_dir_to_target"] = get_dir_to_target
714 def terrain_fullness(pos):
715 wetness = world_db["wetmap"][pos] - ord("0")
716 if chr(world_db["MAP"][pos]) in "-+":
719 height = world_db["MAP"][pos] - ord("0")
720 return wetness + height
721 world_db["terrain_fullness"] = terrain_fullness
726 if t["T_LIFEPOINTS"] == 0:
729 def standing_on_fluid(t):
730 if world_db["MAP"][t["pos"]] == ord("0") and \
731 world_db["wetmap"][t["pos"]] > ord("0"):
736 def thing_action_id(name):
737 return [taid for taid in world_db["ThingActions"]
738 if world_db["ThingActions"][taid]
739 ["TA_NAME"] == name][0]
741 t["T_COMMAND"] = thing_action_id("wait")
745 "safe_pee": (world_db["terrain_fullness"](t["pos"]) * t["T_BLADDER"]) / 4,
746 "safe_drop": (world_db["terrain_fullness"](t["pos"]) * t["T_BOWEL"]) / 4,
747 "food": 33 - t["T_STOMACH"],
748 "fluid_certain": 33 - t["T_KIDNEY"],
749 "fluid_potential": 32 - t["T_KIDNEY"],
752 from operator import itemgetter
753 needs = sorted(needs.items(), key=itemgetter(1,0))
757 if need[0] == "fix_cracks":
758 if world_db["MAP"][t["pos"]] == ord("-") and \
759 t["T_BOWEL"] > 0 and \
760 world_db["terrain_fullness"](t["pos"]) <= 3:
761 t["T_COMMAND"] = thing_action_id("drop")
763 elif world_db["get_dir_to_target"](t, "crack"):
765 if need[0] in {"fluid_certain", "fluid_potential"}:
766 if standing_on_fluid(t):
767 t["T_COMMAND"] = thing_action_id("drink")
769 elif t["T_BLADDER"] > 0 and \
770 world_db["MAP"][t["pos"]] == ord("0"):
771 t["T_COMMAND"] = thing_action_id("pee")
773 elif need[0] in {"safe_pee", "safe_drop"}:
774 action_name = need[0][len("safe_"):]
775 if world_db["terrain_fullness"](t["pos"]) <= 3:
776 t["T_COMMAND"] = thing_action_id(action_name)
778 test = world_db["get_dir_to_target"](t, "space")
782 elif world_db["terrain_fullness"](t["pos"]) < 5:
783 t["T_COMMAND"] = thing_action_id(action_name)
785 if t["T_STOMACH"] < 32 and \
786 world_db["get_dir_to_target"](t, "food")[0]:
789 if need[0] in {"fluid_certain", "fluid_potential", "food"}:
790 if world_db["get_dir_to_target"](t, need[0])[0]:
792 elif world_db["get_dir_to_target"](t, "hunt")[0]:
794 elif need[0] != "food" and t["T_STOMACH"] < 32 and \
795 world_db["get_dir_to_target"](t, "food")[0]:
797 elif world_db["get_dir_to_target"](t, need[0])[0]:
802 from server.config.io import io_db
803 io_db["worldstate_write_order"] += [["T_STOMACH", "player_int"]]
804 io_db["worldstate_write_order"] += [["T_KIDNEY", "player_int"]]
805 io_db["worldstate_write_order"] += [["T_BOWEL", "player_int"]]
806 io_db["worldstate_write_order"] += [["T_BLADDER", "player_int"]]
807 io_db["worldstate_write_order"] += [[write_wetmap, "func"]]
808 io_db["worldstate_write_order"] += [[write_soundmap, "func"]]
809 io_db["worldstate_write_order"] += [["GRACE", "world_int"]]
810 import server.config.world_data
811 server.config.world_data.symbols_hide = "345"
812 server.config.world_data.symbols_passable = "012-+*&$"
813 server.config.world_data.thing_defaults["T_STOMACH"] = 16
814 server.config.world_data.thing_defaults["T_BOWEL"] = 0
815 server.config.world_data.thing_defaults["T_KIDNEY"] = 16
816 server.config.world_data.thing_defaults["T_BLADDER"] = 0
817 world_db["soundmap"] = bytearray(b"0" * world_db["MAP_LENGTH"] ** 2)
818 world_db["wetmap"] = bytearray(b"0" * world_db["MAP_LENGTH"] ** 2)
819 if not "NEW_SPAWN" in world_db:
820 world_db["NEW_SPAWN"] = 0
821 if not "HUMIDITY" in world_db:
822 world_db["HUMIDITY"] = 0
823 if not "GRACE" in world_db:
824 world_db["GRACE"] = 0
825 io_db["hook_save"] = save_maps
826 import server.config.make_world_helpers
827 server.config.make_world_helpers.make_map = make_map
828 from server.config.commands import commands_db
829 commands_db["THINGS_HERE"] = (2, True, lambda x, y: None)
830 commands_db["HELP"] = (1, False, command_help)
831 commands_db["ai"] = (0, False, command_ai)
832 commands_db["move"] = (1, False, play_move)
833 commands_db["eat"] = (1, False, play_move)
834 commands_db["wait"] = (0, False, play_wait)
835 commands_db["drop"] = (0, False, play_drop)
836 commands_db["drink"] = (0, False, play_drink)
837 commands_db["pee"] = (0, False, play_pee)
838 commands_db["use"] = (1, False, lambda x: None)
839 commands_db["pickup"] = (0, False, lambda: None)
840 commands_db["GRACE"] = (1, False, setter(None, "GRACE", 0, 255))
841 commands_db["NEW_SPAWN"] = (1, False, setter(None, "NEW_SPAWN", 0, 255))
842 commands_db["HUMIDITY"] = (1, False, setter(None, "HUMIDITY", 0, 65535))
843 commands_db["T_STOMACH"] = (1, False, setter("Thing", "T_STOMACH", 0, 255))
844 commands_db["T_KIDNEY"] = (1, False, setter("Thing", "T_KIDNEY", 0, 255))
845 commands_db["T_BOWEL"] = (1, False, setter("Thing", "T_BOWEL", 0, 255))
846 commands_db["T_BLADDER"] = (1, False, setter("Thing", "T_BLADDER", 0, 255))
847 commands_db["WETMAP"] = (2, False, wetmapset)
848 commands_db["SOUNDMAP"] = (2, False, soundmapset)
849 from server.actions import actor_wait
850 import server.config.actions
851 server.config.actions.action_db = {
852 "actor_wait": actor_wait,
853 "actor_move": actor_move,
854 "actor_drop": actor_drop,
855 "actor_drink": actor_drink,
856 "actor_pee": actor_pee,
857 "actor_eat": actor_eat,
860 strong_write(io_db["file_out"], "PLUGIN TheCrawlingEater\n")