X-Git-Url: https://plomlompom.com/repos/%7B%7Bdb.prefix%7D%7D/static/git-favicon.png?a=blobdiff_plain;f=TODO;h=3953ade3de9644653294e458e2db34ef1c8c44ef;hb=17cf41e4091ca704b210f7025898f03ea70d3052;hp=df3ec7f8efb423b78024c8fe4bec68c279d6d44f;hpb=e59dd4b5eaac0bc3db856d61075e3048f1ae22b3;p=plomrogue diff --git a/TODO b/TODO index df3ec7f..3953ade 100644 --- a/TODO +++ b/TODO @@ -2,10 +2,6 @@ Next planned steps in plomrogue development: IN GENERAL: -- check for return values of *printf() - -- be more strict and humble when allocating memory from the stack - - expand use of hardcoded_strings module(s) BOTH SERVER/CLIENT: @@ -13,22 +9,15 @@ BOTH SERVER/CLIENT: - make server and client communicate by specific world state info requests in server/out, replacing server/worldstate -SERVER: - -- consider - +SERVER -- save confserver/world data in record and save file, too; handle them like god - commands - -- ensure atomic re-writing of savefile +- fix: AI knows about consumables not on top of stack while player doesn't CLIENT: -- enable toggling of window borders - -- make log scrollable +- re-work unnecessary complex command / keybinding / server message mapping -- do something about a growing log slowing down the client +BUILD PROCESS: -- enable auto-focus of map view on player +- erlehmann's redo scripts are not OSX-compliant, see: +