class ThingAnimate(Thing):
- blocks_movement = True
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self.game.players_hat_chars[self.name] += c
def get_cookie_chars(self):
+ chars = ' #' # default
if self.name in self.game.players_hat_chars:
- return self.game.players_hat_chars[self.name]
- return ' #' # default
+ chars = self.game.players_hat_chars[self.name]
+ chars_split = list(chars)
+ chars_split.sort()
+ return ''.join(chars_split)