# see the file NOTICE in the root directory of the PlomRogue source package.
+curses.init_pair(76, curses.COLOR_BLACK, curses.COLOR_WHITE)
curses.init_pair(77, curses.COLOR_WHITE, curses.COLOR_GREEN)
curses.init_pair(78, curses.COLOR_BLACK, curses.COLOR_RED)
curses.init_pair(79, curses.COLOR_WHITE, curses.COLOR_BLUE)
def win_bar(self):
winmap = []
for i in range(world_data[title]):
+ if i == 32:
+ break
winmap += [(symbol, curses.color_pair(color_number))]
winmap_size = [1, len(winmap)]
offset = [0, 0]
"3": "%",
"4": "#",
"5": "X",
- "-": "O",
+ "*": "O",
+ "&": "0",
}
win_size = self.size
offset = [0, 0]
winmap = []
curses.init_pair(1, curses.COLOR_WHITE, curses.COLOR_BLACK)
#curses.init_pair(2, curses.COLOR_BLUE, curses.COLOR_BLACK)
- #curses.init_pair(3, curses.COLOR_CYAN, curses.COLOR_BLACK)
+ curses.init_pair(3, curses.COLOR_CYAN, curses.COLOR_BLACK)
curses.init_pair(4, curses.COLOR_GREEN, curses.COLOR_BLACK)
curses.init_pair(5, curses.COLOR_YELLOW, curses.COLOR_BLACK)
curses.init_pair(6, curses.COLOR_RED, curses.COLOR_BLACK)
curses.init_pair(7, curses.COLOR_MAGENTA, curses.COLOR_BLACK)
curses.init_pair(8, curses.COLOR_BLACK, curses.COLOR_WHITE)
- #curses.init_pair(9, curses.COLOR_BLACK, curses.COLOR_BLUE)
+ curses.init_pair(9, curses.COLOR_BLACK, curses.COLOR_BLUE)
curses.init_pair(10, curses.COLOR_BLACK, curses.COLOR_CYAN)
curses.init_pair(11, curses.COLOR_BLACK, curses.COLOR_GREEN)
curses.init_pair(12, curses.COLOR_BLACK, curses.COLOR_YELLOW)
curses.init_pair(13, curses.COLOR_BLACK, curses.COLOR_RED)
curses.init_pair(14, curses.COLOR_BLACK, curses.COLOR_MAGENTA)
- curses.init_pair(15, curses.COLOR_RED, curses.COLOR_GREEN)
col_unknown = curses.color_pair(1)
- col_creature = curses.color_pair(15)
+ col_creature = curses.color_pair(13)
col_player = curses.color_pair(8)
+ col_altar = curses.color_pair(3)
earth_colors = [
curses.color_pair(4),
curses.color_pair(5),
curses.color_pair(7),
]
water_colors = [
+ curses.color_pair(9),
curses.color_pair(10),
curses.color_pair(11),
curses.color_pair(12),
- curses.color_pair(13),
curses.color_pair(14),
]
for y in range(world_data["map_size"]):
if world_data["look_mode"] and y == world_data["map_center"][0] \
and x == world_data["map_center"][1]:
if char == " ":
- char = world_data["mem_map"][pos]
- winmap += [(char, curses.A_REVERSE), ("?", curses.A_REVERSE)]
+ bonus = "?"
+ else:
+ bonus = world_data["wetmap"][pos]
+ char = world_data["mem_map"][pos]
+ winmap += [(char, curses.A_REVERSE), (bonus, curses.A_REVERSE)]
continue
bonus = " "
attribute = col_unknown
winmap += [(char, attribute), bonus]
else:
wetval = ord(world_data["wetmap"][pos]) - ord("0")
- if ord("0") <= ord(char) <= ord("5"):
- mapval = ord(char) - ord("0")
+ if char in "012345-+":
+ mapval = 0
+ if char not in "-+":
+ mapval = ord(char) - ord("0")
if 1 <= wetval <= 5:
attribute = water_colors[wetval + (mapval - 1)]
else:
attribute = earth_colors[mapval]
+ if char == "&":
+ attribute = col_player
+ elif char == "$":
+ attribute = col_altar
if char in charmap:
char = charmap[char]
elif char == "@":
from client.config.world_data import world_data
+world_data["grace"] = 0
world_data["kidney"] = 0
world_data["stomach"] = 0
world_data["bowel"] = 0
world_data["bladder"] = 0
world_data["wetmap"] = " " * (world_data["map_size"] ** 2)
world_data["soundmap"] = " " * (world_data["map_size"] ** 2)
+world_data["log"] = [
+"This is not the environment you are used to. This is not the body you are use"
+"d to. Surely this is a dream. But you have a feeling you might not wake up. U"
+"nless you find a way out of here. Until then, you must survive. Explore, keep"
+" fed, and hydrated. And avoid things that move by themselves.",
+"",
+"[hit '0' for help]"
+]
from client.config.io import io
io["worldstate_read_order"] += [["stomach", "int"]]
io["worldstate_read_order"] += [["kidney", "int"]]
io["worldstate_read_order"] += [["bladder", "int"]]
io["worldstate_read_order"] += [["wetmap", "map"]]
io["worldstate_read_order"] += [["soundmap", "map"]]
+io["worldstate_read_order"] += [["grace", "int"]]
from client.config.windows import windows_config
from client.windows import win_log
windows_config[:] = [
- {"config": [0, -34],
+ {"config": [0, -33],
"func": win_map,
- "title": "The Crawling Eater"},
- {"config": [1, 33],
+ "scroll_hints": False,
+ "title": "THE CRAWLING EATER"},
+ {"config": [1, 32],
+ "func": win_bar_maker(76, "+", "grace"),
+ "scroll_hints": False,
+ "title": "grace"},
+ {"config": [1, 32],
"func": win_bar_maker(77, "%", "stomach"),
- "title": "stomach"},
- {"config": [1, 33],
+ "scroll_hints": False,
+ "title": "calories"},
+ {"config": [1, 32],
"func": win_bar_maker(79, "~", "kidney"),
- "title": "kidney"},
- {"config": [1, 33],
+ "scroll_hints": False,
+ "title": "hydration"},
+ {"config": [1, 32],
"func": win_bar_maker(78, "%", "bowel"),
+ "scroll_hints": False,
"title": "bowel"},
- {"config": [1, 33],
+ {"config": [1, 32],
"func": win_bar_maker(80, "~", "bladder"),
+ "scroll_hints": False,
"title": "bladder"},
- {"config": [-8, 33],
+ {"config": [-10, 32],
"func": win_log,
+ "scroll_hints": False,
"title": "log"}
]
from client.window_management import set_windows
set_windows()
from client.commands import command_sender
from client.config.commands import commands
-commands["S"] = (command_sender("drop"),)
-commands["D"] = (command_sender("drink"),)
-commands["P"] = (command_sender("pee"),)
+commands["o"] = (command_sender("drop"),)
+commands["i"] = (command_sender("drink"),)
+commands["p"] = (command_sender("pee"),)
+commands["0"] = (command_sender("HELP 0"),)
commands["1"] = (command_sender("HELP 1"),)
commands["2"] = (command_sender("HELP 2"),)
commands["3"] = (command_sender("HELP 3"),)
commands["4"] = (command_sender("HELP 4"),)
+commands["5"] = (command_sender("HELP 5"),)
+commands["6"] = (command_sender("HELP 6"),)
+commands["7"] = (command_sender("HELP 7"),)
+commands["8"] = (command_sender("HELP 8"),)
+commands["9"] = (command_sender("HELP 9"),)