From: Christian Heller Date: Mon, 7 Mar 2016 23:29:32 +0000 (+0100) Subject: TCE: Reduce config, refactor move plugin, add stomach filled by eating. X-Git-Tag: tce~70 X-Git-Url: https://plomlompom.com/repos/%7B%7Bdb.prefix%7D%7D/static/gitweb.css?a=commitdiff_plain;h=9846a8561f7384e3814d4df579be22d12a48651f;p=plomrogue TCE: Reduce config, refactor move plugin, add stomach filled by eating. --- diff --git a/confserver/TheCrawlingEater b/confserver/TheCrawlingEater index 8a123e7..2d88e69 100644 --- a/confserver/TheCrawlingEater +++ b/confserver/TheCrawlingEater @@ -14,11 +14,9 @@ TT_ID 0 TT_START_NUMBER 1 TT_LIFEPOINTS 1 TT_SYMBOL @ -TT_NAME HUMAN TT_ID 5 TT_SYMBOL % -TT_NAME SKELETON TT_ID 0 TT_CORPSE_ID 5 diff --git a/plugins/server/TheCrawlingEater.py b/plugins/server/TheCrawlingEater.py index 0abdcb8..1e676a5 100644 --- a/plugins/server/TheCrawlingEater.py +++ b/plugins/server/TheCrawlingEater.py @@ -30,12 +30,42 @@ def make_map(): i_trees += 1 -def actor_move_attempts_hook(t, move_result, pos): - from server.utils import rand - if ord("#") == world_db["MAP"][pos] and 0 == int(rand.next() % 5): - world_db["MAP"][pos] = ord(".") - return True - return False +def actor_move(t): + from server.build_fov_map import build_fov_map + from server.utils import mv_yx_in_dir_legal, rand + from server.config.world_data import directions_db, symbols_passable + passable = False + move_result = mv_yx_in_dir_legal(chr(t["T_ARGUMENT"]), + t["T_POSY"], t["T_POSX"]) + if 1 == move_result[0]: + pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2] + hitted = [tid for tid in world_db["Things"] + if world_db["Things"][tid] != t + if world_db["Things"][tid]["T_LIFEPOINTS"] + if world_db["Things"][tid]["T_POSY"] == move_result[1] + if world_db["Things"][tid]["T_POSX"] == move_result[2]] + if len(hitted): + hit_id = hitted[0] + hitted_tid = world_db["Things"][hit_id]["T_TYPE"] + if t == world_db["Things"][0]: + hitted_name = world_db["ThingTypes"][hitted_tid]["TT_NAME"] + log("You BUMP into " + hitted_name + ".") + elif 0 == hit_id: + hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"] + log(hitter_name +" BUMPS into you.") + return + passable = chr(world_db["MAP"][pos]) in symbols_passable + direction = [direction for direction in directions_db + if directions_db[direction] == chr(t["T_ARGUMENT"])][0] + if passable: + t["T_POSY"] = move_result[1] + t["T_POSX"] = move_result[2] + t["pos"] = move_result[1] * world_db["MAP_LENGTH"] + move_result[2] + build_fov_map(t) + else: + if ord("#") == world_db["MAP"][pos] and 0 == int(rand.next() % 5): + world_db["MAP"][pos] = ord(".") + t["STOMACH"] += 1 def turn_over(): @@ -109,7 +139,7 @@ def command_ai(): def set_command(action): """Set player's T_COMMAND, then call turn_over().""" tid = [x for x in world_db["ThingActions"] - if world_db["ThingActions"][x]["TA_NAME"] == action][0] + if world_db["ThingActions"][x]["TA_NAME"] == action][0] world_db["Things"][0]["T_COMMAND"] = tid world_db["turn_over"]() world_db["set_command"] = set_command @@ -121,10 +151,11 @@ def play_wait(): world_db["set_command"]("wait") -import server.config.actions -server.config.actions.actor_move_attempts_hook = actor_move_attempts_hook +#import server.config.actions +#server.config.actions.actor_move_attempts_hook = actor_move_attempts_hook import server.config.world_data server.config.world_data.symbols_hide += "#" +server.config.world_data.thing_defaults["STOMACH"] = 0 import server.config.make_world_helpers server.config.make_world_helpers.make_map = make_map from server.config.commands import commands_db @@ -134,5 +165,11 @@ commands_db["wait"] = (0, False, play_wait) commands_db["drop"] = (1, False, lambda x: None) commands_db["use"] = (1, False, lambda x: None) commands_db["pickup"] = (0, False, lambda: None) +from server.actions import actor_wait +import server.config.actions +server.config.actions.action_db = { + "actor_wait": actor_wait, + "actor_move": actor_move +} strong_write(io_db["file_out"], "PLUGIN TheCrawlingEater\n")