From 86b709480ddf933fdb9f1d7448c47b761759b7c3 Mon Sep 17 00:00:00 2001
From: Christian Heller <c.heller@plomlompom.de>
Date: Mon, 9 Mar 2015 17:28:24 +0100
Subject: [PATCH] Update notes on portability / dependencies.

---
 README | 7 +++----
 redo   | 4 ----
 2 files changed, 3 insertions(+), 8 deletions(-)

diff --git a/README b/README
index ac0e0a3..900a357 100644
--- a/README
+++ b/README
@@ -25,10 +25,9 @@ start over in a new world, simply delete this file.
 System requirements / installation / running the game
 -----------------------------------------------------
 
-The game is expected to run on Linux systems that contain the ncurses library.
-(It may also work on other Unix-like systems with ncurses, who knows. See
-<https://github.com/plomlompom/plomrogue/issues/2#issuecomment-50972436> for OS
-X compatibility.) Do the following steps:
+The game is expected to run on Unix systems that contain the ncurses library and
+Python3. To be built, GCC is expected, or at least some C compiler properly
+masking as it. Do the following steps:
 
 $ git clone https://github.com/plomlompom/plomrogue
 $ cd plomrogue
diff --git a/redo b/redo
index 51f7aff..f2eef67 100755
--- a/redo
+++ b/redo
@@ -13,10 +13,6 @@
 # build/redo_scripts/. For details on this version, see:
 # - <http://news.dieweltistgarnichtso.net/bin/redo.html>
 # - <http://news.dieweltistgarnichtso.net/bin/redo-ifchange.html>
-#
-# This "redo" implementation may experience trouble on OS X systems, see
-# <https://github.com/plomlompom/plomrogue/issues/2#issuecomment-50972436> for a
-# workaround.
 
 # Some tests first: for gcc, and certain necessary header files. (This is not
 # strictly the responsibility of a mere redo wrapper. But those using a
-- 
2.30.2