From: Christian Heller <c.heller@plomlompom.de>
Date: Tue, 17 Sep 2013 03:15:26 +0000 (+0200)
Subject: Center map on player at game start.
X-Git-Tag: tce~958
X-Git-Url: https://plomlompom.com/repos/%7B%7Bdb.prefix%7D%7D/static/test.html?a=commitdiff_plain;h=d9d4d6c4cecc44d25bf28861f663f95fe5d8e9a8;p=plomrogue

Center map on player at game start.
---

diff --git a/src/main.c b/src/main.c
index 046ef1a..f261e39 100644
--- a/src/main.c
+++ b/src/main.c
@@ -187,6 +187,10 @@ int main(int argc, char *argv[])
     sorted_wintoggle_and_activate(&world);
     err_winmem = "Trouble with draw_all_wins() in main().";
 
+    /* Focus map on player. */
+    struct Win * win_map = get_win_by_id(&world, 'm');
+    map_center_player(&map, &player, win_map->frame.size);
+
     /* Replay mode. */
     int key;
     struct WinConf * wc;