cmd_GOD_ANNOTATE, cmd_GOD_PORTAL, cmd_THING_TYPES,
cmd_THING_NAME, cmd_TERRAINS, cmd_ADMIN_PASSWORD,
cmd_BECOME_ADMIN, cmd_SET_TILE_CONTROL,
+ cmd_GOD_THING_NAME,
+ cmd_GOD_THING_PROTECTION, cmd_THING_PROTECTION,
cmd_SET_MAP_CONTROL_PASSWORD, cmd_SPAWN_POINT)
from plomrogue.tasks import (Task_WAIT, Task_MOVE, Task_WRITE, Task_PICK_UP,
- Task_DROP, Task_FLATTEN_SURROUNDINGS)
-from plomrogue.things import Thing_Player, Thing_Item, Thing_Furniture
+ Task_DROP, Task_FLATTEN_SURROUNDINGS, Task_DOOR)
+from plomrogue.things import (Thing_Player, Thing_Item, Thing_ItemSpawner,
+ Thing_SpawnPoint, Thing_SpawnPointSpawner,
+ Thing_Door, Thing_DoorSpawner)
from plomrogue.config import config
game = Game(config['savefile'])
game.register_command(cmd_THING_TYPES)
game.register_command(cmd_TERRAINS)
game.register_command(cmd_THING)
+game.register_command(cmd_THING_PROTECTION)
+game.register_command(cmd_GOD_THING_PROTECTION)
game.register_command(cmd_THING_NAME)
+game.register_command(cmd_GOD_THING_NAME)
game.register_command(cmd_ADMIN_PASSWORD)
game.register_command(cmd_SET_TILE_CONTROL)
game.register_command(cmd_SET_MAP_CONTROL_PASSWORD)
game.register_task(Task_FLATTEN_SURROUNDINGS)
game.register_task(Task_PICK_UP)
game.register_task(Task_DROP)
+game.register_task(Task_DOOR)
game.register_thing_type(Thing_Player)
game.register_thing_type(Thing_Item)
-game.register_thing_type(Thing_Furniture)
+game.register_thing_type(Thing_ItemSpawner)
+game.register_thing_type(Thing_SpawnPoint)
+game.register_thing_type(Thing_SpawnPointSpawner)
+game.register_thing_type(Thing_Door)
+game.register_thing_type(Thing_DoorSpawner)
game.read_savefile()
game.io.start_loop()
for port in config['servers']: