void save_seed(uint32_t);
void toggle_window (struct WinMeta *, struct Win *);
void growshrink_active_window (struct WinMeta *, char);
-struct Map init_map (uint32_t);
+struct Map init_map ();
void map_scroll (struct Map *, char);
void next_turn (struct World *);
void update_log (struct World *, char *);