+def win_look():
+ winmap = ""
+ winmap_size = [0, 0]
+ for line in world_data["look"]:
+ winmap_size[1] = winmap_size[1] if len(line) <= winmap_size[1] \
+ else len(line)
+ for line in world_data["look"]:
+ padding_size = winmap_size[1] - len(line)
+ winmap += line + (" " * padding_size)
+ winmap_size[0] = winmap_size[0] + 1
+ offset = [0, 0]
+ return offset, winmap_size, winmap
+
+
+def win_look():
+ winmap = ""
+ winmap_size = [0, 0]
+ for line in world_data["look"]:
+ winmap_size[1] = winmap_size[1] if len(line) <= winmap_size[1] \
+ else len(line)
+ for line in world_data["look"]:
+ padding_size = winmap_size[1] - len(line)
+ winmap += line + (" " * padding_size)
+ winmap_size[0] = winmap_size[0] + 1
+ offset = [0, 0]
+ return offset, winmap_size, winmap
+
+