+ elif world_db["FAVOR_STAGE"] == 2 and world_db["GOD_FAVOR"] >= 500:
+ world_db["FAVOR_STAGE"] = 3
+ log("The Island God speaks to you: \"The "
+ + world_db["ThingTypes"][world_db["ANIMAL_0"]]["TT_NAME"]
+ + " has lately become a pest. These creatures do not please me"
+ + " as much as they used to do. Exterminate them all. I will c"
+ + "ount each kill to your favor. To help you with the hunting,"
+ + " I grant you the empathy and knowledge to read animals.\"")
+ log("You will now see animals' health bars, and activities (\"m\": "
+ + "moving (maybe for an attack), \"u\": eating, \"p\": picking"
+ + " something up; no letter: waiting).")
+ world_db["EMPATHY"] = 1
+ elif world_db["FAVOR_STAGE"] == 3 and world_db["GOD_FAVOR"] < 9001:
+ log("The Island God will talk again when it favors you to >9000 "
+ +" points.")