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Server/py: Let actor_pick_up() pick up Things by highest ID.
[plomrogue]
/
TODO
diff --git
a/TODO
b/TODO
index 2b78587e389c2dbe1e44e199a21908748d6780a8..02283ba3462cd27066aafb195733a4f9056d71fd 100644
(file)
--- a/
TODO
+++ b/
TODO
@@
-1,21
+1,30
@@
Next planned steps in plomrogue development:
Next planned steps in plomrogue development:
-
IN GENERAL
:
+
BOTH SERVER/CLIENT
:
- expand use of hardcoded_strings module(s)
- expand use of hardcoded_strings module(s)
-BOTH SERVER/CLIENT:
-
- make server and client communicate by specific world state info requests
in server/out, replacing server/worldstate
- make server and client communicate by specific world state info requests
in server/out, replacing server/worldstate
-CLIENT:
+- quote escaping in token_from_line()
+
+- do something about common crashes caused by server/client miscommunication
+
+- think about refactoring occurrences of "free(...); ... = NULL;"
-- split Available keys window in two (Global keys (maybe drop that, replace it
- by F6 window), Active window's keys)
+SERVER:
+
+- grow amount of possible things from UINT8_MAX to UINT16_MAX
+
+- refactor occurrences of "if(...) { init_empty_map(...); }"
+
+CLIENT:
- re-work unnecessary complex command / keybinding / server message mapping
- re-work unnecessary complex command / keybinding / server message mapping
+- only send "ITEM_HERE" query to server when the dependent window is open
+
BUILD PROCESS:
- erlehmann's redo scripts are not OSX-compliant, see:
BUILD PROCESS:
- erlehmann's redo scripts are not OSX-compliant, see: