world.path_worldstate = "server/worldstate";
world.path_out = "server/out";
world.path_in = "server/in";
world.path_record = "record";
world.tmp_suffix = "_tmp";
world.path_worldstate = "server/worldstate";
world.path_out = "server/out";
world.path_in = "server/in";
world.path_record = "record";
world.tmp_suffix = "_tmp";