X-Git-Url: https://plomlompom.com/repos/%7B%7Bdb.prefix%7D%7D/todo?a=blobdiff_plain;f=TODO;h=b1148e100fc64f96719ee2230e8c4c737ac34af4;hb=273161a3d8956e98308a79169dcf7c70a89992fe;hp=225a210153625e2a0d1039e8ff67e8f3d9153696;hpb=f6445615b0b81a83ef75cc4774bac992bac234bb;p=plomrogue diff --git a/TODO b/TODO index 225a210..b1148e1 100644 --- a/TODO +++ b/TODO @@ -7,22 +7,21 @@ BOTH SERVER/CLIENT: - check for return values of *printf() -- make config files format more readable / self-explanatory +- be more strict and humble when allocating memory from the stack SERVER: -- implement field of view / line of sight and obstacles for those on the map - -- get rid of the hard-coding of the MAGIC MEAT item type and its use mode +- optimize too-slow AI / FOV algorithms - is it actually useful to define map object action ids in the config file? -- make shape of map (and diagonal movement penalty) configurable in config file +- for game continuation, replace re-playing of whole record files with loading + game state snapshots / save files + +- rename MapObject to Thing, MapObjectDef to ThingType etc. CLIENT: - enable toggling of window borders -- enable toggling of showing "\n" in the window content either as newline breaks - (as currently) or as " / " (without newline break) for more efficent screen - estate use +- make log scrollable