X-Git-Url: https://plomlompom.com/repos/%7B%7Bdb.prefix%7D%7D/todo?a=blobdiff_plain;f=TODO;h=b1148e100fc64f96719ee2230e8c4c737ac34af4;hb=273161a3d8956e98308a79169dcf7c70a89992fe;hp=414e1550a715709090833998aba408abd5cd8842;hpb=7200388374e47f0c4370bd033be9c60247f2a076;p=plomrogue diff --git a/TODO b/TODO index 414e155..b1148e1 100644 --- a/TODO +++ b/TODO @@ -9,19 +9,19 @@ BOTH SERVER/CLIENT: - be more strict and humble when allocating memory from the stack -- maps are always as wide as high, so only use one of the two values - SERVER: +- optimize too-slow AI / FOV algorithms + - is it actually useful to define map object action ids in the config file? - for game continuation, replace re-playing of whole record files with loading game state snapshots / save files +- rename MapObject to Thing, MapObjectDef to ThingType etc. + CLIENT: - enable toggling of window borders - make log scrollable - -- repair single window interface config files (fix double use of keycode 100)