X-Git-Url: https://plomlompom.com/repos/%7B%7Bdb.prefix%7D%7D/todo?a=blobdiff_plain;f=TODO;h=b1148e100fc64f96719ee2230e8c4c737ac34af4;hb=273161a3d8956e98308a79169dcf7c70a89992fe;hp=809027406411c599037c7d43ff41a7c5266600cb;hpb=8fda7f4bd21cfd663ded40522f533896672fab97;p=plomrogue diff --git a/TODO b/TODO index 8090274..b1148e1 100644 --- a/TODO +++ b/TODO @@ -7,17 +7,18 @@ BOTH SERVER/CLIENT: - check for return values of *printf() -- make config files format more readable / self-explanatory +- be more strict and humble when allocating memory from the stack SERVER: -- implement field of view / line of sight and obstacles for those on the map - -- get rid of the hard-coding of the MAGIC MEAT item type and its use mode +- optimize too-slow AI / FOV algorithms - is it actually useful to define map object action ids in the config file? -- make shape of map (and diagonal movement penalty) configurable in config file +- for game continuation, replace re-playing of whole record files with loading + game state snapshots / save files + +- rename MapObject to Thing, MapObjectDef to ThingType etc. CLIENT: