X-Git-Url: https://plomlompom.com/repos/%7B%7Bdb.prefix%7D%7D/todo?a=blobdiff_plain;f=TODO;h=b1148e100fc64f96719ee2230e8c4c737ac34af4;hb=273161a3d8956e98308a79169dcf7c70a89992fe;hp=ac004900a8c83b1d818290aafd2c4095a91928cd;hpb=a1b5e2eaa1136d6ee40d6ec2e262cfab368c5880;p=plomrogue diff --git a/TODO b/TODO index ac00490..b1148e1 100644 --- a/TODO +++ b/TODO @@ -9,15 +9,17 @@ BOTH SERVER/CLIENT: - be more strict and humble when allocating memory from the stack -- maps are always as wide as high, so only use one of the two values - SERVER: +- optimize too-slow AI / FOV algorithms + - is it actually useful to define map object action ids in the config file? - for game continuation, replace re-playing of whole record files with loading game state snapshots / save files +- rename MapObject to Thing, MapObjectDef to ThingType etc. + CLIENT: - enable toggling of window borders