X-Git-Url: https://plomlompom.com/repos/%7B%7Bdb.prefix%7D%7D/todo?a=blobdiff_plain;f=TODO;h=b1148e100fc64f96719ee2230e8c4c737ac34af4;hb=273161a3d8956e98308a79169dcf7c70a89992fe;hp=c3c5b5fe2c2c65f9cbf5fbd333f07579fc34e264;hpb=57a981d4fc0a6f24116c8fad753df57e168551ed;p=plomrogue diff --git a/TODO b/TODO index c3c5b5f..b1148e1 100644 --- a/TODO +++ b/TODO @@ -9,21 +9,19 @@ BOTH SERVER/CLIENT: - be more strict and humble when allocating memory from the stack -- handle crashes on OS X: - SERVER: -- implement field of view / line of sight and obstacles for those on the map +- optimize too-slow AI / FOV algorithms - is it actually useful to define map object action ids in the config file? - for game continuation, replace re-playing of whole record files with loading game state snapshots / save files +- rename MapObject to Thing, MapObjectDef to ThingType etc. + CLIENT: - enable toggling of window borders - make log scrollable - -- fix buggy scrollling of large maps