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Client Improve comments.
author
Christian Heller
<c.heller@plomlompom.de>
Fri, 14 Nov 2014 13:05:33 +0000
(14:05 +0100)
committer
Christian Heller
<c.heller@plomlompom.de>
Fri, 14 Nov 2014 13:05:33 +0000
(14:05 +0100)
src/client/io.h
patch
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diff --git
a/src/client/io.h
b/src/client/io.h
index 33fc671ec6fd8f9ea749012b73d4e9a84a9b6517..abfc1533efb200739c6cf2ceace034ec5bddcc71 100644
(file)
--- a/
src/client/io.h
+++ b/
src/client/io.h
@@
-20,10
+20,10
@@
*/
extern void send(char * msg);
*/
extern void send(char * msg);
-/* Keep checking for user input, a changed worldstate file, and
the server's
- *
wakefulness. Update client's world representation on worldstate file changes.
- *
Manipulate the client and send commands to server based on the user input as
- * interpreted by the control.h library.
+/* Keep checking for user input, a changed worldstate file, and
queue input from
+ *
the server's out file. Update client's world representation on worldstate
+ *
file changes. Manipulate the client and send commands to server based on the
+ *
user input as
interpreted by the control.h library.
*
* On each change / activity, re-draw the windows with draw_all_wins(). When the
* loop ends regularly (due to the user sending a quit command), return an
*
* On each change / activity, re-draw the windows with draw_all_wins(). When the
* loop ends regularly (due to the user sending a quit command), return an