From: Christian Heller Date: Sun, 13 Mar 2016 18:25:52 +0000 (+0100) Subject: TCE: Prefix hole creation with crack hierarchy, fix some bugs. X-Git-Tag: tce~16 X-Git-Url: https://plomlompom.com/repos/%7B%7Bprefix%7D%7D/%22https:/validator.w3.org/ledger?a=commitdiff_plain;h=4fe64d30e61c13de6f6d32277aa7373130bd60cf;p=plomrogue TCE: Prefix hole creation with crack hierarchy, fix some bugs. --- diff --git a/plugins/client/TheCrawlingEater.py b/plugins/client/TheCrawlingEater.py index 91eadd2..1685f33 100644 --- a/plugins/client/TheCrawlingEater.py +++ b/plugins/client/TheCrawlingEater.py @@ -28,7 +28,7 @@ def win_map(self): "3": "%", "4": "#", "5": "X", - "-": "O", + "*": "O", } win_size = self.size offset = [0, 0] @@ -101,8 +101,10 @@ def win_map(self): winmap += [(char, attribute), bonus] else: wetval = ord(world_data["wetmap"][pos]) - ord("0") - if ord("0") <= ord(char) <= ord("5"): - mapval = ord(char) - ord("0") + if char in "012345-+": + mapval = 0 + if char not in "-+": + mapval = ord(char) - ord("0") if 1 <= wetval <= 5: attribute = water_colors[wetval + (mapval - 1)] else: diff --git a/plugins/server/TheCrawlingEater.py b/plugins/server/TheCrawlingEater.py index 9ef3aff..6252043 100644 --- a/plugins/server/TheCrawlingEater.py +++ b/plugins/server/TheCrawlingEater.py @@ -25,7 +25,7 @@ def play_drink(): and world_db["Things"][0]["T_LIFEPOINTS"] > 0): return pos = world_db["Things"][0]["pos"] - if not (chr(world_db["MAP"][pos]) == "0" + if not (chr(world_db["MAP"][pos]) in "0-+" and world_db["wetmap"][pos] > ord("0")): log("NOTHING to drink here.") return @@ -37,16 +37,12 @@ def play_drink(): def actor_drink(t): pos = t["pos"] - if chr(world_db["MAP"][pos]) == "0" and \ + if chr(world_db["MAP"][pos]) in "0-+" and \ world_db["wetmap"][pos] > ord("0") and t["T_KIDNEY"] < 32: if world_db["Things"][0] == t: log("You DRINK.") t["T_KIDNEY"] += 1 world_db["wetmap"][pos] -= 1 - if world_db["wetmap"][pos] == ord("0"): - world_db["MAP"][pos] = ord("0") - elif t == world_db["Things"][0]: - log("YOU FAIL TO DRINK " + str(world_db["MAP"][pos] - ord("0"))) def play_pee(): @@ -87,7 +83,12 @@ def actor_drop(t): log("You DROP waste.") if not world_db["test_air"](t): return - world_db["MAP"][t["pos"]] += 1 + if world_db["MAP"][t["pos"]] == ord("+"): + world_db["MAP"][t["pos"]] = ord("-") + elif world_db["MAP"][t["pos"]] == ord("-"): + world_db["MAP"][t["pos"]] = ord("0") + else: + world_db["MAP"][t["pos"]] += 1 t["T_BOWEL"] -= 1 @@ -210,7 +211,7 @@ def actor_move(t): def test_hole(t): - if world_db["MAP"][t["pos"]] == ord("-"): + if world_db["MAP"][t["pos"]] == ord("*"): world_db["die"](t, "You FALL in a hole, and die.") return False return True @@ -338,10 +339,21 @@ def turn_over(): for pos in range(world_db["MAP_LENGTH"] ** 2): wetness = world_db["wetmap"][pos] - ord("0") height = world_db["MAP"][pos] - ord("0") - if height == 0 and wetness > 0 \ - and 0 == rand.next() % ((2 ** 13) / (2 ** wetness)): + if world_db["MAP"][pos] == ord("-"): + height = -1 + elif world_db["MAP"][pos] == ord("+"): + height = -2 + if height == -2 and wetness > 1 \ + and 0 == rand.next() % ((2 ** 11) / (2 ** wetness)): + world_db["MAP"][pos] = ord("*") + world_db["HUMIDITY"] += wetness + if height == -1 and wetness > 1 \ + and 0 == rand.next() % ((2 ** 10) / (2 ** wetness)): + world_db["MAP"][pos] = ord("+") + if height == 0 and wetness > 1 \ + and 0 == rand.next() % ((2 ** 9) / (2 ** wetness)): world_db["MAP"][pos] = ord("-") - if ((wetness > 0 and height != 0) or wetness > 1) \ + if ((wetness > 0 and height > 0) or wetness > 1) \ and 0 == rand.next() % 5: world_db["wetmap"][pos] -= 1 world_db["HUMIDITY"] += 1 @@ -365,7 +377,7 @@ def turn_over(): break positions_to_wet = [] for pos in range(world_db["MAP_LENGTH"] ** 2): - if world_db["MAP"][pos] == ord("0") \ + if chr(world_db["MAP"][pos]) in "0-+" \ and world_db["wetmap"][pos] < ord("5"): positions_to_wet += [pos] while world_db["HUMIDITY"] > 0 and len(positions_to_wet) > 0: @@ -377,6 +389,7 @@ def turn_over(): for pos in range(world_db["MAP_LENGTH"] ** 2): if world_db["soundmap"][pos] > ord("0"): world_db["soundmap"][pos] -= 1 + log("TURN " + str(world_db["TURN"])) world_db["TURN"] += 1 io_db["worldstate_updateable"] = True try_worldstate_update() @@ -525,13 +538,16 @@ def get_dir_to_target(t, target): if t["fovmap"] == ord("v") if world_db["MAP"][pos] == ord("0") if world_db["wetmap"][pos] > ord("0")) + elif target == "crack" and t["T_MEMMAP"]: + return exists(pos for pos in range(mapsize) + if t["T_MEMMAP"][pos] == ord("-")) elif target == "fluid_potential" and t["T_MEMMAP"] and t["fovmap"]: return exists(pos for pos in range(mapsize) if t["T_MEMMAP"][pos] == ord("0") if t["fovmap"] != ord("v")) - elif target == "space_big" and t["T_MEMMAP"] and t["fovmap"]: + elif target == "space" and t["T_MEMMAP"] and t["fovmap"]: return exists(pos for pos in range(mapsize) - if ord("0") <= t["T_MEMMAP"][pos] <= ord("2") + if ord("-") <= t["T_MEMMAP"][pos] <= ord("2") if (t["fovmap"] != ord("v") or world_db["terrain_fullness"](pos) < 5)) elif target in {"hunt", "flee"} and t["fovmap"]: @@ -546,7 +562,7 @@ def get_dir_to_target(t, target): mapsize = world_db["MAP_LENGTH"] ** 2 test = libpr.TCE_init_score_map() [set_map_score(pos, 65535) for pos in range(mapsize) - if chr(t["T_MEMMAP"][pos]) in "5-"] + if chr(t["T_MEMMAP"][pos]) in "5*"] set_movement_cost_map() if test: raise RuntimeError("Malloc error in init_score_map().") @@ -558,13 +574,16 @@ def get_dir_to_target(t, target): if t["fovmap"] == ord("v") if world_db["MAP"][pos] == ord("0") if world_db["wetmap"][pos] > ord("0")] + elif target == "crack" and t["T_MEMMAP"]: + [set_map_score(pos, 0) for pos in range(mapsize) + if t["T_MEMMAP"][pos] == ord("-")] elif target == "fluid_potential" and t["T_MEMMAP"] and t["fovmap"]: [set_map_score(pos, 0) for pos in range(mapsize) if t["T_MEMMAP"][pos] == ord("0") if t["fovmap"] != ord("v")] elif target == "space" and t["T_MEMMAP"] and t["fovmap"]: [set_map_score(pos, 0) for pos in range(mapsize) - if ord("0") <= t["T_MEMMAP"][pos] <= ord("2") + if ord("-") <= t["T_MEMMAP"][pos] <= ord("2") if (t["fovmap"] != ord("v") or world_db["terrain_fullness"](pos) < 5)] elif target == "search": @@ -656,8 +675,12 @@ world_db["get_dir_to_target"] = get_dir_to_target def terrain_fullness(pos): - return (world_db["MAP"][pos] - ord("0")) + \ - (world_db["wetmap"][pos] - ord("0")) + wetness = world_db["wetmap"][pos] - ord("0") + if chr(world_db["MAP"][pos]) in "-+": + height = 0 + else: + height = world_db["MAP"][pos] - ord("0") + return wetness + height world_db["terrain_fullness"] = terrain_fullness @@ -680,6 +703,7 @@ def ai(t): t["T_COMMAND"] = thing_action_id("wait") needs = { + "fix_cracks": 24, "flee": 24, "safe_pee": (world_db["terrain_fullness"](t["pos"]) * t["T_BLADDER"]) / 4, "safe_drop": (world_db["terrain_fullness"](t["pos"]) * t["T_BOWEL"]) / 4, @@ -693,6 +717,14 @@ def ai(t): needs.reverse() for need in needs: if need[1] > 0: + if need[0] == "fix_cracks": + if world_db["MAP"][t["pos"]] == ord("-") and \ + t["T_BOWEL"] > 0 and \ + world_db["terrain_fullness"](t["pos"]) <= 3: + t["T_COMMAND"] = thing_action_id("drop") + return + elif world_db["get_dir_to_target"](t, "crack"): + return if need[0] in {"fluid_certain", "fluid_potential"}: if standing_on_fluid(t): t["T_COMMAND"] = thing_action_id("drink") @@ -710,7 +742,7 @@ def ai(t): if test[0]: if test[1] < 5: return - elif world["terrain_fullness"](t["pos"]) < 5: + elif world_db["terrain_fullness"](t["pos"]) < 5: t["T_COMMAND"] = thing_action_id(action_name) return if t["T_STOMACH"] < 32 and \ @@ -739,7 +771,7 @@ io_db["worldstate_write_order"] += [[write_wetmap, "func"]] io_db["worldstate_write_order"] += [[write_soundmap, "func"]] import server.config.world_data server.config.world_data.symbols_hide = "345" -server.config.world_data.symbols_passable = "012-" +server.config.world_data.symbols_passable = "012-+*" server.config.world_data.thing_defaults["T_STOMACH"] = 16 server.config.world_data.thing_defaults["T_BOWEL"] = 0 server.config.world_data.thing_defaults["T_KIDNEY"] = 16