From: Christian Heller <c.heller@plomlompom.de>
Date: Mon, 7 Mar 2016 23:48:14 +0000 (+0100)
Subject: TCE: Add stomach bar.
X-Git-Tag: tce~68
X-Git-Url: https://plomlompom.com/repos/%7B%7Bprefix%7D%7D/%22https:/validator.w3.org/ledger?a=commitdiff_plain;h=6182f1f81bc4eca7c01a01dea6a79cabd0f4359b;p=plomrogue

TCE: Add stomach bar.
---

diff --git a/plugins/client/TheCrawlingEater.py b/plugins/client/TheCrawlingEater.py
index 625f2ad..e362409 100644
--- a/plugins/client/TheCrawlingEater.py
+++ b/plugins/client/TheCrawlingEater.py
@@ -3,6 +3,16 @@
 # see the file NOTICE in the root directory of the PlomRogue source package.
 
 
+def win_stomach(self):
+    winmap = []
+    curses.init_pair(80, curses.COLOR_YELLOW, curses.COLOR_RED)
+    for i in range(world_data["stomach"]):
+        winmap += [("#", curses.color_pair(80))]
+    winmap_size = [1, len(winmap)]
+    offset = [0, 0]
+    return offset, winmap_size, winmap
+
+
 def win_map(self):
     win_size = self.size
     offset = [0, 0]
@@ -63,11 +73,16 @@ def win_map(self):
             winmap += "  "
     return offset, winmap_size, winmap
 
+from client.config.world_data import world_data
+world_data["stomach"] = 0
+from client.config.io import io
+io["worldstate_read_order"] += [["stomach", "int"]]
 from client.config.windows import windows_config
 from client.windows import win_log
 windows_config[:] = [
     {"config": [0, -34], "func": win_map, "title": "The Crawling Eater"},
-    {"config": [0, 33], "func": win_log, "title": "Log"}
+    {"config": [1, 33], "func": win_stomach, "title": "stomach"},
+    {"config": [-2, 33], "func": win_log, "title": "log"}
 ]
 from client.window_management import set_windows
 set_windows()
diff --git a/plugins/server/TheCrawlingEater.py b/plugins/server/TheCrawlingEater.py
index 41fdd14..32bff23 100644
--- a/plugins/server/TheCrawlingEater.py
+++ b/plugins/server/TheCrawlingEater.py
@@ -151,8 +151,8 @@ def play_wait():
         world_db["set_command"]("wait")
 
 
-#import server.config.actions
-#server.config.actions.actor_move_attempts_hook = actor_move_attempts_hook
+from server.config.io import io_db
+io_db["worldstate_write_order"] += [["T_STOMACH", "player_int"]]
 import server.config.world_data
 server.config.world_data.symbols_hide += "#"
 server.config.world_data.thing_defaults["T_STOMACH"] = 0