From 02b0be5f5500784e03d060fad82746da00e78edc Mon Sep 17 00:00:00 2001
From: Christian Heller <c.heller@plomlompom.de>
Date: Sat, 15 Jun 2013 03:21:22 +0200
Subject: [PATCH] More consistency in shortening names.

---
 keybindings.c |   2 +-
 roguelike.c   |  26 +++---
 windows.c     | 246 +++++++++++++++++++++++++-------------------------
 windows.h     |  14 +--
 4 files changed, 144 insertions(+), 144 deletions(-)

diff --git a/keybindings.c b/keybindings.c
index 3e1b19a..b6ff412 100644
--- a/keybindings.c
+++ b/keybindings.c
@@ -113,7 +113,7 @@ char * get_keyname(uint16_t keycode) {
 void keyswin_mod_key (struct World * world, struct WinMeta * win_meta) {
 // In keybindings window, mark selection modifiable, modify key. Ensure max of three digits in key code field.
   world->keyswindata->edit = 1;
-  draw_all_windows (win_meta);
+  draw_all_wins (win_meta);
   int key = getch();
   if (key < 1000)
     world->keybindings[world->keyswindata->select].key = key;
diff --git a/roguelike.c b/roguelike.c
index 9b858f3..2bab85f 100644
--- a/roguelike.c
+++ b/roguelike.c
@@ -68,9 +68,9 @@ void save_game(struct World * world) {
 void toggle_window (struct WinMeta * win_meta, struct Win * win) {
 // Toggle display of window win.
   if (0 != win->frame.curses_win)
-    suspend_window(win_meta, win);
+    suspend_win(win_meta, win);
   else
-    append_window(win_meta, win); }
+    append_win(win_meta, win); }
 
 void scroll_pad (struct WinMeta * win_meta, char dir) {
 // Try to scroll pad left or right.
@@ -92,7 +92,7 @@ void growshrink_active_window (struct WinMeta * win_meta, char change) {
       width--;
     else if (change == '*')
       width++;
-    resize_active_window (win_meta, height, width); } }
+    resize_active_win (win_meta, height, width); } }
 
 struct Map init_map () {
 // Initialize map with some experimental start values.
@@ -248,13 +248,13 @@ unsigned char meta_keys(int key, struct World * world, struct WinMeta * win_meta
   else if (key == get_action_key(world->keybindings, "toggle log window"))
     toggle_window(win_meta, win_log);
   else if (key == get_action_key(world->keybindings, "cycle forwards"))
-    cycle_active_window(win_meta, 'n');
+    cycle_active_win(win_meta, 'n');
   else if (key == get_action_key(world->keybindings, "cycle backwards"))
-    cycle_active_window(win_meta, 'p');
+    cycle_active_win(win_meta, 'p');
   else if (key == get_action_key(world->keybindings, "shift forwards"))
-    shift_active_window(win_meta, 'f');
+    shift_active_win(win_meta, 'f');
   else if (key == get_action_key(world->keybindings, "shift backwards"))
-    shift_active_window(win_meta, 'b');
+    shift_active_win(win_meta, 'b');
   else if (key == get_action_key(world->keybindings, "grow horizontally"))
     growshrink_active_window(win_meta, '*');
   else if (key == get_action_key(world->keybindings, "shrink horizontally"))
@@ -341,10 +341,10 @@ int main (int argc, char *argv[]) {
   raw();
   init_keybindings(&world);
   struct WinMeta win_meta = init_win_meta(screen);
-  struct Win win_keys = init_window(&win_meta, "Keys", &world, draw_keys_win);
-  struct Win win_map = init_window(&win_meta, "Map", &world, draw_map_win);
-  struct Win win_info = init_window(&win_meta, "Info", &world, draw_info_win);
-  struct Win win_log = init_window(&win_meta, "Log", &world, draw_log_win);
+  struct Win win_keys = init_win(&win_meta, "Keys", &world, draw_keys_win);
+  struct Win win_map = init_win(&win_meta, "Map", &world, draw_map_win);
+  struct Win win_info = init_win(&win_meta, "Info", &world, draw_info_win);
+  struct Win win_log = init_win(&win_meta, "Log", &world, draw_log_win);
   win_keys.frame.size.x = 29;
   win_map.frame.size.x = win_meta.pad.size.x - win_keys.frame.size.x - win_log.frame.size.x - 2;
   win_info.frame.size.y = 1;
@@ -363,7 +363,7 @@ int main (int argc, char *argv[]) {
       if (start_turn == world.turn)
         start_turn = 0;
       if (0 == start_turn) {
-        draw_all_windows (&win_meta);
+        draw_all_wins (&win_meta);
         key = getch(); }
       if (1 == still_reading_file &&
           (world.turn < start_turn || key == get_action_key(world.keybindings, "wait / next turn")) ) {
@@ -391,7 +391,7 @@ int main (int argc, char *argv[]) {
       if (last_turn != world.turn) {
         save_game(&world);
         last_turn = world.turn; }
-      draw_all_windows (&win_meta);
+      draw_all_wins (&win_meta);
       key = getch();
       if      (key == get_action_key(world.keybindings, "player down"))
         move_player(&world, 's');
diff --git a/windows.c b/windows.c
index f2315d9..e25a5e2 100644
--- a/windows.c
+++ b/windows.c
@@ -11,85 +11,85 @@ struct Corners {
   struct yx_uint16 br; };
 
 static void refit_pad (struct WinMeta *);
-static void place_window (struct WinMeta *, struct Win *);
-static void update_windows (struct WinMeta *, struct Win *);
-static void destroy_window (struct Win *);
+static void place_win (struct WinMeta *, struct Win *);
+static void update_wins (struct WinMeta *, struct Win *);
+static void destroy_win (struct Win *);
 static void draw_wins_borders (struct Win *, struct Win *, struct Corners *, uint16_t);
 static void draw_win_borders (struct Win *, char);
-static void draw_windows (struct Win *);
+static void draw_wins (struct Win *);
 
 extern struct WinMeta init_win_meta (WINDOW * screen) {
 // Create and populate WinMeta struct with sane default values.
-  struct WinMeta win_meta;
-  win_meta.screen = screen;
-  win_meta.pad.size.y = getmaxy(screen);
-  win_meta.pad.size.x = getmaxx(screen);
-  win_meta.chain_start = 0;
-  win_meta.chain_end = 0;
-  win_meta.pad_offset = 0;
-  win_meta.pad.curses_win = newpad(win_meta.pad.size.y, 1);
-  win_meta.active = 0;
-  return win_meta; }
+  struct WinMeta wmeta;
+  wmeta.screen = screen;
+  wmeta.pad.size.y = getmaxy(screen);
+  wmeta.pad.size.x = getmaxx(screen);
+  wmeta.chain_start = 0;
+  wmeta.chain_end = 0;
+  wmeta.pad_offset = 0;
+  wmeta.pad.curses_win = newpad(wmeta.pad.size.y, 1);
+  wmeta.active = 0;
+  return wmeta; }
 
-extern struct Win init_window (struct WinMeta * win_meta, char * title, void * data, void * func) {
+extern struct Win init_win (struct WinMeta * wmeta, char * title, void * data, void * func) {
 // Create and populate Win struct with sane default values.
-  struct Win win;
-  win.prev = 0;
-  win.next = 0;
-  win.frame.curses_win = 0;
-  win.title = title;
-  win.frame.size.x = 20;
-  win.frame.size.y = win_meta->pad.size.y - 1;
-  win.data = data;
-  win.draw = func;
-  return win; }
+  struct Win w;
+  w.prev = 0;
+  w.next = 0;
+  w.frame.curses_win = 0;
+  w.title = title;
+  w.frame.size.x = 20;
+  w.frame.size.y = wmeta->pad.size.y - 1;
+  w.data = data;
+  w.draw = func;
+  return w; }
 
-extern void append_window (struct WinMeta * win_meta, struct Win * win) {
+extern void append_win (struct WinMeta * wmeta, struct Win * w) {
 // Append win to window chain. Set active, if first window. Update geometry of windows from new window on.
-  if (0 != win_meta->chain_start) {
-    win->prev = win_meta->chain_end;
-    win_meta->chain_end->next = win; }
+  if (0 != wmeta->chain_start) {
+    w->prev = wmeta->chain_end;
+    wmeta->chain_end->next = w; }
   else {
-    win_meta->active = win;
-    win_meta->chain_start = win; }
-  win_meta->chain_end = win;
-  update_windows(win_meta, win); }
+    wmeta->active = w;
+    wmeta->chain_start = w; }
+  wmeta->chain_end = w;
+  update_wins(wmeta, w); }
 
-static void refit_pad (struct WinMeta * win_meta) {
+static void refit_pad (struct WinMeta * wmeta) {
 // Fit pad width to minimum width demanded by current windows' geometries.
   uint16_t lastwincol = 0;
-  struct Win * win_p = win_meta->chain_start;
-  while (win_p != 0) {
-    if (win_p->start.x + win_p->frame.size.x > lastwincol + 1)
-      lastwincol = win_p->start.x + win_p->frame.size.x - 1;
-    win_p = win_p->next; }
-  if (getmaxx(win_meta->pad.curses_win) != lastwincol)
-    wresize(win_meta->pad.curses_win, getmaxy(win_meta->pad.curses_win), lastwincol + 2); }
+  struct Win * w_p = wmeta->chain_start;
+  while (w_p != 0) {
+    if (w_p->start.x + w_p->frame.size.x > lastwincol + 1)
+      lastwincol = w_p->start.x + w_p->frame.size.x - 1;
+    w_p = w_p->next; }
+  if (getmaxx(wmeta->pad.curses_win) != lastwincol)
+    wresize(wmeta->pad.curses_win, getmaxy(wmeta->pad.curses_win), lastwincol + 2); }
 
-extern void suspend_window (struct WinMeta * win_meta, struct Win * win) {
+extern void suspend_win (struct WinMeta * wmeta, struct Win * w) {
 // Destroy win, suspend from chain. Update geometry of following rows and pad, as well as activity selection.
-  destroy_window(win);
-  if (win_meta->chain_start != win)    // Give win's position in the chain to element next to it in the chain.
-    win->prev->next = win->next;
+  destroy_win(w);
+  if (wmeta->chain_start != w)         // Give win's position in the chain to element next to it in the chain.
+    w->prev->next = w->next;
   else
-    win_meta->chain_start = win->next;
+    wmeta->chain_start = w->next;
   char pad_refitted = 0;
-  if (win_meta->chain_end != win) {                 // Let chain element next to win know its new predecessor.
-    win->next->prev = win->prev;
-    if (win_meta->active == win)                          // If win was active, shift active window pointer to
-      win_meta->active = win->next;                       // the next chain element, if that is a window ...
-    update_windows(win_meta, win->next);
+  if (wmeta->chain_end != w) {                      // Let chain element next to win know its new predecessor.
+    w->next->prev = w->prev;
+    if (wmeta->active == w)                               // If win was active, shift active window pointer to
+      wmeta->active = w->next;                            // the next chain element, if that is a window ...
+    update_wins(wmeta, w->next);
     pad_refitted = 1; }
   else {
-    win_meta->chain_end = win->prev;
-    if (win_meta->active == win)                                       // ... or else to the previous element.
-      win_meta->active = win->prev; }
-  win->prev = 0;
-  win->next = 0;
+    wmeta->chain_end = w->prev;
+    if (wmeta->active == w)                                            // ... or else to the previous element.
+      wmeta->active = w->prev; }
+  w->prev = 0;
+  w->next = 0;
   if (0 == pad_refitted)                                                            // Refit pad if necessary.
-    refit_pad(win_meta); }
+    refit_pad(wmeta); }
 
-static void place_window (struct WinMeta * win_meta, struct Win * w) {
+static void place_win (struct WinMeta * wmeta, struct Win * w) {
 // Based on position and sizes of previous window, find fitting place for current window.
   w->start.x = 0;                                  // if window is first in chain, place it on top-left corner
   w->start.y = 1;
@@ -99,7 +99,7 @@ static void place_window (struct WinMeta * win_meta, struct Win * w) {
       w_top = w_top->prev;                                       // else, default to placing window in new top
     w->start.x = w_top->start.x + w_top->frame.size.x + 1;       // column to the right of the last one
     uint16_t w_prev_maxy = w->prev->start.y + getmaxy(w->prev->frame.curses_win);
-    if (w->frame.size.x <= w->prev->frame.size.x && w->frame.size.y < win_meta->pad.size.y - w_prev_maxy) {
+    if (w->frame.size.x <= w->prev->frame.size.x && w->frame.size.y < wmeta->pad.size.y - w_prev_maxy) {
       w->start.x = w->prev->start.x;                       // place window below previous window if it fits
       w->start.y = w_prev_maxy + 1; }                      // vertically and is not wider than its predecessor
     else {
@@ -114,50 +114,50 @@ static void place_window (struct WinMeta * win_meta, struct Win * w) {
           w_upup = w_upup->prev; }
         w_prev_maxy = w_upup->start.y + getmaxy(w_upup->frame.curses_win);
         widthdiff = (w_upup->start.x + w_upup->frame.size.x) - (w_up->start.x + w_up->frame.size.x);
-        if (w->frame.size.y < win_meta->pad.size.y - w_prev_maxy && w->frame.size.x < widthdiff) {
+        if (w->frame.size.y < wmeta->pad.size.y - w_prev_maxy && w->frame.size.x < widthdiff) {
           w->start.x = w_up->start.x + w_up->frame.size.x + 1 ; // else try to open new sub column under
           w->start.y = w_prev_maxy + 1;                        // last window below which enough space remains
           break; }
         w_up = w_upup; } } } }
 
-static void update_windows (struct WinMeta * wmeta, struct Win * w) {
+static void update_wins (struct WinMeta * wmeta, struct Win * w) {
 // Update geometry of win and its next of kin. Destroy (if visible), (re-)build window. If need, resize pad.
   if (0 != w->frame.curses_win)
-    destroy_window (w);
-  place_window(wmeta, w);
+    destroy_win (w);
+  place_win(wmeta, w);
   refit_pad(wmeta);
   w->frame.curses_win=subpad(wmeta->pad.curses_win, w->frame.size.y, w->frame.size.x, w->start.y, w->start.x);
   if (0 != w->next)
-    update_windows (wmeta, w->next); }
+    update_wins (wmeta, w->next); }
 
-static void destroy_window (struct Win * win) {
+static void destroy_win (struct Win * w) {
 // Delete window.
-  delwin(win->frame.curses_win);
-  win->frame.curses_win = 0; }
+  delwin(w->frame.curses_win);
+  w->frame.curses_win = 0; }
 
-static void draw_win_borders (struct Win * win, char active) {
+static void draw_win_borders (struct Win * w, char active) {
 // Draw borders of window win, including title. Decorate in a special way if window is marked as active.
   uint16_t y, x;
-  for (y = win->start.y; y <= win->start.y + win->frame.size.y; y++) {
-    mvwaddch(wgetparent(win->frame.curses_win), y, win->start.x - 1, '|');
-    mvwaddch(wgetparent(win->frame.curses_win), y, win->start.x + win->frame.size.x, '|'); }
-  for (x = win->start.x; x <= win->start.x + win->frame.size.x; x++) {
-    mvwaddch(wgetparent(win->frame.curses_win), win->start.y - 1, x, '-');
-    mvwaddch(wgetparent(win->frame.curses_win), win->start.y + win->frame.size.y, x, '-'); }
+  for (y = w->start.y; y <= w->start.y + w->frame.size.y; y++) {
+    mvwaddch(wgetparent(w->frame.curses_win), y, w->start.x - 1, '|');
+    mvwaddch(wgetparent(w->frame.curses_win), y, w->start.x + w->frame.size.x, '|'); }
+  for (x = w->start.x; x <= w->start.x + w->frame.size.x; x++) {
+    mvwaddch(wgetparent(w->frame.curses_win), w->start.y - 1, x, '-');
+    mvwaddch(wgetparent(w->frame.curses_win), w->start.y + w->frame.size.y, x, '-'); }
   char min_title_length_visible = 3;        // 1 char minimal, plus 2 chars for decoration left/right of title
-  if (win->frame.size.x >= min_title_length_visible) {
+  if (w->frame.size.x >= min_title_length_visible) {
     uint16_t title_offset = 0;
-    if (win->frame.size.x > strlen(win->title) + 2)
-      title_offset = (win->frame.size.x - (strlen(win->title) + 2)) / 2;              // + 2 is for decoration
-    uint16_t length_visible = strnlen(win->title, win->frame.size.x - 2);
+    if (w->frame.size.x > strlen(w->title) + 2)
+      title_offset = (w->frame.size.x - (strlen(w->title) + 2)) / 2;                  // + 2 is for decoration
+    uint16_t length_visible = strnlen(w->title, w->frame.size.x - 2);
     char title[length_visible + 3];
     char decoration = ' ';
     if (1 == active)
       decoration = '$';
-    memcpy(title + 1, win->title, length_visible);
+    memcpy(title + 1, w->title, length_visible);
     title[0] = title[length_visible + 1] = decoration;
     title[length_visible + 2] = '\0';
-    mvwaddstr(wgetparent(win->frame.curses_win), win->start.y - 1, win->start.x + title_offset, title); } }
+    mvwaddstr(wgetparent(w->frame.curses_win), w->start.y - 1, w->start.x + title_offset, title); } }
 
 static void draw_wins_borders (struct Win * w, struct Win * w_active, struct Corners * corners, uint16_t i) {
 // Call draw_win_borders() for all windows in chain from win on. Save current window's border corners.
@@ -176,11 +176,11 @@ static void draw_wins_borders (struct Win * w, struct Win * w_active, struct Cor
   if (0 != w->next) {
     draw_wins_borders (w->next, w_active, corners, i + 1); } }
 
-static void draw_windows (struct Win * win) {
+static void draw_wins (struct Win * w) {
 // Draw contents of all windows in window chain from win on.
-  win->draw(win);
-  if (0 != win->next) {
-    draw_windows (win->next); } }
+  w->draw(w);
+  if (0 != w->next) {
+    draw_wins (w->next); } }
 
 extern void draw_scroll_hint (struct Frame * frame, uint16_t pos, uint32_t dist, char dir) {
 // Draw scroll hint into frame at pos (row or col dependend on dir), mark distance of dist cells into dir.
@@ -209,7 +209,7 @@ extern void draw_scroll_hint (struct Frame * frame, uint16_t pos, uint32_t dist,
       mvwaddch(frame->curses_win, pos, q, symbol); }
   free(scrolldsc); }
 
-extern void draw_all_windows (struct WinMeta * wmeta) {
+extern void draw_all_wins (struct WinMeta * wmeta) {
 // Draw pad with all windows and their borders, plus scrolling hints.
   erase();
   wnoutrefresh(wmeta->screen);
@@ -221,7 +221,7 @@ extern void draw_all_windows (struct WinMeta * wmeta) {
       win_p = win_p->next;
       n_wins++; }
     struct Corners * all_corners = malloc(sizeof(struct Corners) * n_wins);
-    draw_windows (wmeta->chain_start);
+    draw_wins (wmeta->chain_start);
     draw_wins_borders (wmeta->chain_start, wmeta->active, all_corners, 0);
     for (i = 0; i < n_wins; i++) {
       mvwaddch(wmeta->pad.curses_win, all_corners[i].tl.y, all_corners[i].tl.x, '+');
@@ -237,65 +237,65 @@ extern void draw_all_windows (struct WinMeta * wmeta) {
     pnoutrefresh(wmeta->pad.curses_win, 0, wmeta->pad_offset, 0, 0, wmeta->pad.size.y, wmeta->pad.size.x-1); }
   doupdate(); }
 
-extern void resize_active_window (struct WinMeta * win_meta, uint16_t height, uint16_t width) {
+extern void resize_active_win (struct WinMeta * wmeta, uint16_t height, uint16_t width) {
 // Grow or shrink currently active window. Correct its geometry and that of its followers.
-  if (0 != win_meta->active && width > 0 && height > 0 && height < win_meta->pad.size.y) {
-    win_meta->active->frame.size.y = height;
-    win_meta->active->frame.size.x = width;
-    update_windows(win_meta, win_meta->chain_start); } }
+  if (0 != wmeta->active && width > 0 && height > 0 && height < wmeta->pad.size.y) {
+    wmeta->active->frame.size.y = height;
+    wmeta->active->frame.size.x = width;
+    update_wins(wmeta, wmeta->chain_start); } }
 
-extern void cycle_active_window (struct WinMeta * win_meta, char dir) {
+extern void cycle_active_win (struct WinMeta * wmeta, char dir) {
 // Cycle active window selection forwards (dir = 'n') or backwards.
-  if (0 != win_meta->active) {
+  if (0 != wmeta->active) {
     if ('n' == dir) {
-      if (win_meta->active->next != 0)
-        win_meta->active = win_meta->active->next;
+      if (wmeta->active->next != 0)
+        wmeta->active = wmeta->active->next;
       else
-        win_meta->active = win_meta->chain_start; }
+        wmeta->active = wmeta->chain_start; }
     else {
-      if (win_meta->active->prev != 0)
-        win_meta->active = win_meta->active->prev;
+      if (wmeta->active->prev != 0)
+        wmeta->active = wmeta->active->prev;
       else
-        win_meta->active = win_meta->chain_end; } } }
+        wmeta->active = wmeta->chain_end; } } }
 
-extern void shift_active_window (struct WinMeta * win_meta, char dir) {
+extern void shift_active_win (struct WinMeta * wmeta, char dir) {
 // Move active window forward/backward in window chain. If jumping beyond start/end, move to other chain end.
-  if (0 != win_meta->active && win_meta->chain_start != win_meta->chain_end && (dir == 'f' || dir == 'b')) {
-    struct Win * win_shift = win_meta->active, * win_p, * win_p_next;
+  if (0 != wmeta->active && wmeta->chain_start != wmeta->chain_end && (dir == 'f' || dir == 'b')) {
+    struct Win * w_shift = wmeta->active, * w_p, * w_p_next;
     char wrap = 0;
-    if ((dir == 'f' && win_shift == win_meta->chain_end)
-        || (dir == 'b' && win_shift == win_meta->chain_start))
+    if ((dir == 'f' && w_shift == wmeta->chain_end)
+        || (dir == 'b' && w_shift == wmeta->chain_start))
       wrap = 1;
     uint16_t i, i_max;
-    for (i_max = 1, win_p = win_meta->chain_start; win_p != win_meta->chain_end; i_max++)
-      win_p = win_p->next;
+    for (i_max = 1, w_p = wmeta->chain_start; w_p != wmeta->chain_end; i_max++)
+      w_p = w_p->next;
     struct Win ** wins = malloc(i_max * sizeof(struct Win *));
-    for (i = 0, win_p = win_meta->chain_start; i < i_max; i++) {
-      win_p_next = win_p->next;
-      suspend_window(win_meta, win_p);
-      wins[i] = win_p;
-      win_p = win_p_next; }
+    for (i = 0, w_p = wmeta->chain_start; i < i_max; i++) {
+      w_p_next = w_p->next;
+      suspend_win(wmeta, w_p);
+      wins[i] = w_p;
+      w_p = w_p_next; }
     if (wrap)
       if (dir == 'f') {
-        append_window(win_meta, win_shift);
+        append_win(wmeta, w_shift);
         for (i = 0; i < i_max - 1; i++)
-          append_window(win_meta, wins[i]); }
+          append_win(wmeta, wins[i]); }
       else {
         for (i = 1; i < i_max; i++)
-          append_window(win_meta, wins[i]);
-        append_window(win_meta, win_shift); }
+          append_win(wmeta, wins[i]);
+        append_win(wmeta, w_shift); }
     else
       for (i = 0; i < i_max; i++)
-        if ((dir == 'f' && win_shift == wins[i]) || (dir == 'b' && win_shift == wins[i+1])) {
-          append_window(win_meta, wins[i+1]);
-          append_window(win_meta, wins[i]);
+        if ((dir == 'f' && w_shift == wins[i]) || (dir == 'b' && w_shift == wins[i+1])) {
+          append_win(wmeta, wins[i+1]);
+          append_win(wmeta, wins[i]);
           i++; }
         else
-          append_window(win_meta, wins[i]);
+          append_win(wmeta, wins[i]);
     free(wins);
-    win_meta->active = win_shift; } }
+    wmeta->active = w_shift; } }
 
-extern void reset_pad_offset(struct WinMeta * win_meta, uint16_t new_offset) {
+extern void reset_pad_offset(struct WinMeta * wmeta, uint16_t new_offset) {
 // Apply new_offset to windows pad, if it proves to be sane.
-  if (new_offset >= 0 && new_offset + win_meta->pad.size.x < getmaxx(win_meta->pad.curses_win))
-    win_meta->pad_offset = new_offset; }
+  if (new_offset >= 0 && new_offset + wmeta->pad.size.x < getmaxx(wmeta->pad.curses_win))
+    wmeta->pad_offset = new_offset; }
diff --git a/windows.h b/windows.h
index 2080ef3..c194907 100644
--- a/windows.h
+++ b/windows.h
@@ -24,12 +24,12 @@ struct Win {
   void * data; };
 
 extern struct WinMeta init_win_meta (WINDOW *);
-extern struct Win init_window (struct WinMeta *, char *, void *, void *);
-extern void append_window (struct WinMeta *, struct Win *);
-extern void suspend_window (struct WinMeta *, struct Win *);
+extern struct Win init_win (struct WinMeta *, char *, void *, void *);
+extern void append_win (struct WinMeta *, struct Win *);
+extern void suspend_win (struct WinMeta *, struct Win *);
 extern void draw_scroll_hint (struct Frame *, uint16_t, uint32_t, char);
-extern void draw_all_windows (struct WinMeta *);
-extern void resize_active_window (struct WinMeta *, uint16_t, uint16_t);
-extern void cycle_active_window (struct WinMeta *, char);
-extern void shift_active_window (struct WinMeta *, char);
+extern void draw_all_wins (struct WinMeta *);
+extern void resize_active_win (struct WinMeta *, uint16_t, uint16_t);
+extern void cycle_active_win (struct WinMeta *, char);
+extern void shift_active_win (struct WinMeta *, char);
 extern void reset_pad_offset (struct WinMeta *, uint16_t);
-- 
2.30.2