From: Christian Heller Date: Wed, 25 Feb 2015 09:37:04 +0000 (+0100) Subject: Server/py: Add TA_EFFORT command. X-Git-Tag: tce~460 X-Git-Url: https://plomlompom.com/repos/%7B%7Bprefix%7D%7D/%7B%7B%20web_path%20%7D%7D/%7B%7Bdb.prefix%7D%7D/process_descriptions?a=commitdiff_plain;h=51bb20d7100ecf918d027ffff8ea6a5f3de7a6d6;p=plomrogue Server/py: Add TA_EFFORT command. --- diff --git a/plomrogue-server.py b/plomrogue-server.py index 7c4a663..b6196c3 100755 --- a/plomrogue-server.py +++ b/plomrogue-server.py @@ -119,13 +119,19 @@ def record(command): def save_world(): # Dummy for saving all commands to reconstruct current world state. # Misses same optimizations as record() from the original record(). + ta_string = "" + for id in world_db["thing actions"]: + ta = world_db["thing actions"][id] + ta_string = ta_string + "TA_ID " + str(id) + "\n" + \ + "TA_EFFORT " + str(ta["TA_EFFORT"]) + "\n" atomic_write(io_db["path_save"], "WORLD_ACTIVE " + str(world_db["WORLD_ACTIVE"]) + "\n" + "MAP_LENGTH " + str(world_db["MAP_LENGTH"]) + "\n" + "PLAYER_TYPE " + str(world_db["PLAYER_TYPE"]) + "\n" + "TURN " + str(world_db["TURN"]) + "\n" + "SEED_RANDOMNESS " + str(world_db["SEED_RANDOMNESS"]) + "\n" + - "SEED_MAP " + str(world_db["SEED_MAP"]) + "\n") + "SEED_MAP " + str(world_db["SEED_MAP"]) + "\n" + + ta_string) # TODO: If all this ever does is just writing down what's in world_db, some # loop over its entries should be all that's needed. @@ -340,7 +346,6 @@ def command_taid(id_string): if id in world_db["thing actions"]: command_taid.id = id else: - if 0 == id: while 1: id = id + 1 @@ -357,6 +362,14 @@ def command_taid(id_string): command_taid.id = id +def command_taeffort(str_int): + """Set to int(str_int) effort value of ThingAction of command_taid.id.""" + if hasattr(command_taid, "id"): + val = integer_test(str_int, 0, 255) + if val: + world_db["thing actions"][command_taid.id]["TA_EFFORT"] = val + + """Commands database. Map command start tokens to ([0]) number of expected command arguments, ([1]) @@ -375,7 +388,8 @@ commands_db = { "PLAYER_TYPE": (1, False, worlddb_value_setter("PLAYER_TYPE", 0, 255)), "MAP_LENGTH": (1, False, command_maplength), "WORLD_ACTIVE": (1, False, command_worldactive), - "TA_ID": (1, False, command_taid) + "TA_ID": (1, False, command_taid), + "TA_EFFORT": (1, False, command_taeffort) }