From: Christian Heller Date: Thu, 24 Jan 2019 03:05:08 +0000 (+0100) Subject: Optimize ncurses client, only update map on VISIBLE_MAP_COMPLETE. X-Git-Url: https://plomlompom.com/repos/%7B%7Bprefix%7D%7D/%7B%7B%20web_path%20%7D%7D/%7B%7Btodo.comment%7D%7D?a=commitdiff_plain;h=9c2b6ad3844b6b0f168aa9b553d3d0b7a9d6036e;p=plomrogue2-experiments Optimize ncurses client, only update map on VISIBLE_MAP_COMPLETE. --- diff --git a/client-curses.py b/client-curses.py index a18d8af..93b190b 100755 --- a/client-curses.py +++ b/client-curses.py @@ -56,7 +56,8 @@ class World(game_common.World): class Game(game_common.CommonCommandsMixin): - def __init__(self): + def __init__(self, tui): + self.tui = tui self.map_manager = map_manager self.parser = Parser(self) self.world = World(self) @@ -77,6 +78,7 @@ class Game(game_common.CommonCommandsMixin): def cmd_LAST_PLAYER_TASK_RESULT(self, msg): if msg != "success": self.log(msg) + self.tui.log.do_update = True cmd_LAST_PLAYER_TASK_RESULT.argtypes = 'string' def cmd_TURN_FINISHED(self, n): @@ -87,6 +89,7 @@ class Game(game_common.CommonCommandsMixin): def cmd_NEW_TURN(self, n): """Set self.turn to n, empty self.things.""" self.world.turn = n + self.tui.turn.do_update = True self.world.things = [] cmd_NEW_TURN.argtypes = 'int:nonneg' @@ -94,6 +97,9 @@ class Game(game_common.CommonCommandsMixin): self.world.map_.set_line(y, terrain_line) cmd_VISIBLE_MAP_LINE.argtypes = 'int:nonneg string' + def cmd_VISIBLE_MAP_COMPLETE(self): + self.tui.map_.do_update = True + ASCII_printable = ' !"#$%&\'\(\)*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWX'\ 'YZ[\\]^_\`abcdefghijklmnopqrstuvwxyz{|}~' @@ -114,7 +120,7 @@ class Widget: self.win = curses.newwin(1, 1, self.start[0], self.start[1]) self.size_def = size # store for re-calling .size on SIGWINCH self.size = size - self.update = True + self.do_update = True @property def size(self): @@ -142,10 +148,7 @@ class Widget: part_string = part[0] attr = part[1] if len(part_string) > 0: - chars_with_attrs = [] - for char in part_string: - chars_with_attrs += [(char, attr)] - return chars_with_attrs + return [(char, attr) for char in part_string] elif len(part_string) == 1: return [part] return [] @@ -227,7 +230,6 @@ class MapWidget(Widget): text_as_list += [(c, curses.color_pair(3))] else: text_as_list += [c] - #self.safe_write(''.join(to_join)) self.safe_write(text_as_list) @@ -241,14 +243,15 @@ class TUI: def __init__(self, server_output): self.server_output = server_output - self.game = Game() + self.game = Game(self) self.parser = Parser(self.game) + self.do_update = True curses.wrapper(self.loop) def setup_screen(self, stdscr): self.stdscr = stdscr self.stdscr.refresh() # will be called by getkey else, clearing screen - self.stdscr.timeout(10) + self.stdscr.timeout(1) self.stdscr.addstr(0, 0, 'SEND:') self.stdscr.addstr(2, 0, 'TURN:') @@ -259,36 +262,35 @@ class TUI: curses.init_pair(3, curses.COLOR_BLACK, curses.COLOR_BLUE) curses.curs_set(False) # hide cursor self.to_send = [] - edit_line = EditWidget(self, (0, 6), (1, 14)) - turn_line = TurnWidget(self, (2, 6), (1, 14)) - log_display = LogWidget(self, (4, 0), (None, 20)) - map_view = MapWidget(self, (0, 21), (None, None)) - map_view.update = True - widgets = [edit_line, turn_line, log_display, map_view] - do_update = True + self.edit = EditWidget(self, (0, 6), (1, 14)) + self.turn = TurnWidget(self, (2, 6), (1, 14)) + self.log = LogWidget(self, (4, 0), (None, 20)) + self.map_ = MapWidget(self, (0, 21), (None, None)) + widgets = (self.edit, self.turn, self.log, self.map_) while True: - if do_update: - for w in widgets: + for w in widgets: + if w.do_update: w.draw_and_refresh() - do_update = False + w.do_update = False try: key = self.stdscr.getkey() - do_update = True if len(key) == 1 and key in ASCII_printable and \ - len(self.to_send) < len(edit_line): + len(self.to_send) < len(self.edit): self.to_send += [key] + self.edit.do_update = True elif key == 'KEY_BACKSPACE': self.to_send[:] = self.to_send[:-1] + self.edit.do_update = True elif key == '\n': plom_socket_io.send(s, ''.join(self.to_send)) self.to_send[:] = [] + self.edit.do_update = True elif key == 'KEY_RESIZE': curses.endwin() self.setup_screen(curses.initscr()) for w in widgets: w.size = w.size_def - else: - do_update = False + w.do_update = True except curses.error: pass if len(self.server_output) > 0: @@ -296,7 +298,7 @@ class TUI: if do_quit: break self.server_output[:] = [] - do_update = True + self.do_update = True def handle_input(self, msg): if msg == 'BYE': @@ -305,10 +307,12 @@ class TUI: command = self.parser.parse(msg) if command is None: self.game.log('UNHANDLED INPUT: ' + msg) + self.log.do_update = True else: command() except ArgError as e: self.game.log('ARGUMENT ERROR: ' + msg + '\n' + str(e)) + self.log.do_update = True return False diff --git a/server_/game.py b/server_/game.py index 5595cea..015c8cb 100644 --- a/server_/game.py +++ b/server_/game.py @@ -206,6 +206,7 @@ class Game(game_common.CommonCommandsMixin): self.io.send('THING_TYPE %s %s' % (thing.id_, thing.type_)) self.io.send('THING_POS %s %s' % (thing.id_, stringify_yx(thing.position))) + self.io.send('VISIBLE_MAP_COMPLETE') def proceed(self): """Send turn finish signal, run game world, send new world data.