From: Christian Heller Date: Thu, 13 Nov 2014 21:55:00 +0000 (+0100) Subject: Client: Rename read_world() to more precise read_worldstate(). X-Git-Tag: tce~604 X-Git-Url: https://plomlompom.com/repos/%7B%7Bprefix%7D%7D/%7B%7B%20web_path%20%7D%7D/condition_titles?a=commitdiff_plain;h=4aacb1d1011030e10044e2a54c68453bac14938a;p=plomrogue Client: Rename read_world() to more precise read_worldstate(). --- diff --git a/src/client/io.c b/src/client/io.c index b3724b5..26e4fe4 100644 --- a/src/client/io.c +++ b/src/client/io.c @@ -52,7 +52,7 @@ static void read_log(char * read_buf, uint32_t linemax, FILE * file); static uint16_t read_value_from_line(char * read_buf, uint32_t linemax, FILE * file); -/* If the server's worldstate file has changed since the last read_world(), +/* If the server's worldstate file has changed since the last read_worldstate(), * return a pointer to its file descriptor; else, return NULL. * * Two tests are performed to check for a file change. The file's last data @@ -69,14 +69,14 @@ static uint16_t read_value_from_line(char * read_buf, uint32_t linemax, static FILE * changed_worldstate_file(char * path); /* Attempt to read the server's worldstate file as representation of the game - * world in a hard-coded serialization format. Returns 1 on success and 0 if the + * world in a hard-coded serialization format. Returns 1 on success, or 0 if the * out file wasn't read for supposedly not having changed since a last - * read_world() call. + * read_worldstate() call. * - * map_center() is triggered by either, the first successful read_world() (thus - * on client start), or on turn 1 (thus on world start). + * map_center() is triggered by either, the first successful read_worldstate() + * (thus on client start), or on turn 1 (thus on world start). */ -static uint8_t read_world(); +static uint8_t read_worldstate(); /* If "last_server_answer_time" is too old, send a PING to the server; or, if a * previous PING has not sparked any answer after a while, abort the client. @@ -199,7 +199,7 @@ static FILE * changed_worldstate_file(char * path) -static uint8_t read_world() +static uint8_t read_worldstate() { char * path = "server/worldstate"; char * quit_msg = "No worldstate file found to read. Server may be down."; @@ -273,7 +273,7 @@ static void test_server_activity(time_t * last_server_answer_time) extern void send(char * msg) { uint32_t msg_size = strlen(msg) + 1; - char * err = "send() tries to send message larger than PIPE_BUF bytes."; + char * err = "send() tried to send message larger than PIPE_BUF bytes."; exit_err(msg_size > PIPE_BUF, err); try_fwrite(msg, strlen(msg), 1, world.file_server_in, __func__); try_fputc('\n', world.file_server_in, __func__); @@ -284,8 +284,8 @@ extern void send(char * msg) extern char * io_loop() { - world.halfdelay = 1; /* Ensures read_world() is only called 10 */ - halfdelay(world.halfdelay); /* times a second during user inactivity. */ + world.halfdelay = 1; /* Ensures read_worldstate() is only called */ + halfdelay(world.halfdelay); /* 10 times a second during user inactivity. */ uint8_t change_in_client = 0; uint16_t last_focused_turn = world.turn; time_t last_server_answer_time = time(0); @@ -299,7 +299,7 @@ extern char * io_loop() world.winch = 0; change_in_client++; } - if (change_in_client || read_world()) + if (change_in_client || read_worldstate()) { if (world.turn != last_focused_turn && world.focus_each_turn) {