world_db["altar"] = (y, x)
altar_placed = True
-def field_spreadable(c, t):
+def thingprol_field_spreadable(c, t):
return ":" == c or (world_db["ThingTypes"][t["T_TYPE"]]["TT_LIFEPOINTS"]
and "." == c)
-def thingprol_plugin_conditions(t):
+def thingprol_test(t):
tt = world_db["ThingTypes"][t["T_TYPE"]]
return (tt["TT_LIFEPOINTS"] == 0 or \
t["T_LIFEPOINTS"] >= 0.9 * tt["TT_LIFEPOINTS"])
-def thingprol_plugin_post_create_hook(t):
+def thingprol_post_create(t):
tt = world_db["ThingTypes"][t["T_TYPE"]]
if (world_db["FAVOR_STAGE"] > 0 and t["T_TYPE"] == world_db["PLANT_0"]):
world_db["GOD_FAVOR"] += 5
log("CAN'T pick up object: No storage room to carry more.")
def actor_pickup_test_hook(t, tid):
- from server.ai import eat_vs_hunger_threshold
tt = world_db["ThingTypes"][tid]
return not (t != world_db["Things"][0] and (tt["TT_TOOL"] != "food" or
- (tt["TT_TOOLPOWER"] <= eat_vs_hunger_threshold(t["T_TYPE"]))))
+ (tt["TT_TOOLPOWER"] <=
+ world_db["ThingTypes"][t["T_TYPE"]]["eat_vs_hunger_threshold"])))
def actor_drop(t):
from server.actions import actor_drop
if t == world_db["Things"][0]:
log("You use the " + world_db["ThingTypes"][ty]["TT_NAME"] + ". " \
"It glows in wondrous colors, and emits a sound as if from a d"
- "ying cat. The Island God laughs.\n")
+ "ying cat. The Island God laughs.")
t["T_LIFEPOINTS"] = 1
from server.config.misc import decrement_lifepoints
decrement_lifepoints(t)
altar_msg_6 = "The Island God speaks to you: \"You have proven yourself " \
"worthy of my respect. You were a good citizen to the island, and someti" \
"mes a better steward to its inhabitants than me. The island shall miss " \
- "you when you leave. But you have earned the right to do so. Take this" + \
- world_db["ThingTypes"][world_db["SLIPPERS"]]["TT_NAME"] + " and USE it w" \
- "hen you please. It will take you to where you came from. (But do feel f" \
- "ree to stay here as long as you like.)\""
+ "you when you leave. But you have earned the right to do so. Take this " \
+ + world_db["ThingTypes"][world_db["SLIPPERS"]]["TT_NAME"] + " and USE i" \
+ "t when you please. It will take you to where you came from. (But do fe" \
+ "el free to stay here as long as you like.)\""
def enter_altar():
from server.new_thing import new_Thing
altar_msg_wait(100)
elif world_db["FAVOR_STAGE"] == 1 and world_db["GOD_FAVOR"] >= 100:
world_db["FAVOR_STAGE"] = 2
- log(altar_msg_2)
+ log(altar_msg_1)
id = id_setter(-1, "Things")
world_db["Things"][id] = new_Thing(world_db["PLANT_1"],
world_db["altar"])
wood_id = tid
break
if wood_id == None:
- log("You CAN'T use a " + world_db["ThingTypes"][type]["TT_NAME"]
+ log("You CAN'T use a " + tt["TT_NAME"]
+ " without some wood in your inventory.")
return False
- elif (tt["TT_TOOL"] == "fertilizer"
- and not world_db["MAP"][pos] == ord(".")):
- log("Can only make soil out of NON-SOIL earth.")
- return False
+ return True
+ elif tt["TT_TOOL"] == "fertilizer":
+ if not world_db["MAP"][pos] == ord("."):
+ log("Can only make soil out of NON-SOIL earth.")
+ return False
+ return True
elif tt["TT_TOOL"] == "wood":
log("To use wood, you NEED a carpentry tool.")
return False
- elif type == world_db["SLIPPERS"]:
+ elif tt == world_db["ThingTypes"][world_db["SLIPPERS"]]:
return True
def play_pickup_attempt_hook(t):
ord_v = ord("v")
length = world_db["MAP_LENGTH"]
metamapA = bytearray(b'0' * (length ** 2))
- for id in [id for id in world_db["Things"]
- if not world_db["Things"][id]["carried"]
- if world_db["Things"][id]["T_LIFEPOINTS"]
+ for tid in [tid for tid in world_db["Things"]
+ if not world_db["Things"][tid]["carried"]
+ if world_db["Things"][tid]["T_LIFEPOINTS"]
if world_db["Things"][0]["fovmap"][
- world_db["Things"][id]["T_POSY"] * length
- + world_db["Things"][id]["T_POSX"]] == ord_v]:
- pos = (world_db["Things"][id]["T_POSY"] * length
- + world_db["Things"][id]["T_POSX"])
- if id == 0 or world_db["EMPATHY"]:
- type = world_db["Things"][id]["T_TYPE"]
- max_hp = world_db["ThingTypes"][type]["TT_LIFEPOINTS"]
+ world_db["Things"][tid]["pos"]] == ord_v]:
+ pos = (world_db["Things"][tid]["pos"])
+ if tid == 0 or world_db["EMPATHY"]:
+ ttid = world_db["Things"][tid]["T_TYPE"]
+ max_hp = world_db["ThingTypes"][ttid]["TT_LIFEPOINTS"]
third_of_hp = max_hp / 3
- hp = world_db["Things"][id]["T_LIFEPOINTS"]
+ hp = world_db["Things"][tid]["T_LIFEPOINTS"]
add = 0
if hp > 2 * third_of_hp:
add = 2
ord_v = ord("v")
length = world_db["MAP_LENGTH"]
metamapB = bytearray(b' ' * (length ** 2))
- for id in [id for id in world_db["Things"]
- if not world_db["Things"][id]["carried"]
- if world_db["Things"][id]["T_LIFEPOINTS"]
+ for tid in [tid for tid in world_db["Things"]
+ if not world_db["Things"][tid]["carried"]
+ if world_db["Things"][tid]["T_LIFEPOINTS"]
if world_db["Things"][0]["fovmap"][
- world_db["Things"][id]["T_POSY"] * length
- + world_db["Things"][id]["T_POSX"]] == ord_v]:
- pos = (world_db["Things"][id]["T_POSY"] * length
- + world_db["Things"][id]["T_POSX"])
- if id == 0 or world_db["EMPATHY"]:
- action = world_db["Things"][id]["T_COMMAND"]
+ world_db["Things"][tid]["pos"]] == ord_v]:
+ pos = (world_db["Things"][tid]["pos"])
+ if tid == 0 or world_db["EMPATHY"]:
+ action = world_db["Things"][tid]["T_COMMAND"]
if 0 != action:
name = world_db["ThingActions"][action]["TA_NAME"]
else:
import server.config.world_data
server.config.world_data.symbols_passable += ":_"
+server.config.world_data.thingprol_field_spreadable = thingprol_field_spreadable
+server.config.world_data.thingprol_test_hook = thingprol_test
+server.config.world_data.thingprol_post_create_hook = thingprol_post_create
from server.config.world_data import thing_defaults, thingtype_defaults
thing_defaults["T_PLAYERDROP"] = 0
commands_db["GOD_FAVOR"] = (1, False, setter(None, "GOD_FAVOR", -32768, 32767))
commands_db["TT_STORAGE"] = (1, False, setter("ThingType", "TT_STORAGE", 0, 255))
commands_db["T_PLAYERDROP"] = (1, False, setter("Thing", "T_PLAYERDROP", 0, 1))
-commands_db["FAVOR_STAGE"] = (1, False, setter(None, "FAVOR_STAGE", 0, 1))
+commands_db["FAVOR_STAGE"] = (1, False, setter(None, "FAVOR_STAGE", 0, 255))
commands_db["SLIPPERS"] = (1, False, specialtypesetter("SLIPPERS"))
commands_db["TOOL_0"] = (1, False, specialtypesetter("TOOL_0"))
commands_db["TOOL_1"] = (1, False, specialtypesetter("TOOL_1"))
server.config.make_world_helpers.world_makable = world_makable
server.config.make_world_helpers.make_map = make_map
-import server.config.thingproliferation
-server.config.thingproliferation.field_spreadable = field_spreadable
-server.config.thingproliferation.thingprol_plugin_conditions = \
- thingprol_plugin_conditions
-server.config.thingproliferation.thingprol_plugin_post_create_hook = \
- thingprol_plugin_post_create_hook
-
import server.config.ai
-server.config.ai.ai_hook_pickup = ai_hook_pickup_test
+server.config.ai.ai_hook_pickup_test = ai_hook_pickup_test