From 2595413918ab08fe7aa5b0772abf2420dc89d175 Mon Sep 17 00:00:00 2001
From: Christian Heller <c.heller@plomlompom.de>
Date: Sun, 25 Oct 2020 04:34:01 +0100
Subject: [PATCH] Only count new turns on ticks that change world state.

---
 new2/plomrogue/game.py | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/new2/plomrogue/game.py b/new2/plomrogue/game.py
index 25f4d80..82e5d18 100755
--- a/new2/plomrogue/game.py
+++ b/new2/plomrogue/game.py
@@ -87,8 +87,8 @@ class Game(GameBase):
                     for connection_id in [c_id for c_id in self.sessions
                                           if self.sessions[c_id] == t.id_]:
                         self.io.send('GAME_ERROR ' + quote(str(e)), connection_id)
-        self.turn += 1
         if self.changed:
+            self.turn += 1
             self.send_gamestate()
             self.changed = False
 
-- 
2.30.2