From: Christian Heller <c.heller@plomlompom.de>
Date: Wed, 16 Dec 2015 01:52:35 +0000 (+0100)
Subject: Simplify initial start by automatically building libplomrogue.so.
X-Git-Tag: tce~219
X-Git-Url: https://plomlompom.com/repos/%7B%7Bprefix%7D%7D/%7B%7B%20web_path%20%7D%7D/static/add_task?a=commitdiff_plain;h=45f5aed9ded519f5ace770820c2aa84f5c736b8c;p=plomrogue

Simplify initial start by automatically building libplomrogue.so.
---

diff --git a/README b/README
index 5759ccd..ad0dee1 100644
--- a/README
+++ b/README
@@ -35,9 +35,8 @@ To build it, this is furthermore necessary:
 - gcc (version >= 4.7.2); some llvm masked as gcc was tested successfully on OSX
 - libc library headers (libc6-dev?)
 
-To build and start, do the following steps:
+To build and start, just run:
 
-$ ./build.sh
 $ ./roguelike
 
 ./roguelike is a shell script that executes a union of ./roguelike-server and
diff --git a/start_server_client_union.sh b/start_server_client_union.sh
index 74872c7..676e674 100755
--- a/start_server_client_union.sh
+++ b/start_server_client_union.sh
@@ -21,8 +21,8 @@ fi
 # Give helpful message to players that want to start without compiling first.
 if [ ! -e ./libplomrogue.so ]
 then
-    echo 'No ./libplomrogue.so library found. Try "./build.sh" first?'
-    false
+    echo 'No ./libplomrogue.so library found. Building …'
+    ./build.sh
 fi
 
 # Use shell script's arguments for server and pipe server output to log file.