From: Christian Heller Date: Wed, 26 Aug 2015 02:33:55 +0000 (+0200) Subject: Apply PEP8. X-Git-Tag: tce~323 X-Git-Url: https://plomlompom.com/repos/%7B%7Bprefix%7D%7D/%7B%7Bdb.prefix%7D%7D/%7B%7B%20web_path%20%7D%7D/decks/tasks?a=commitdiff_plain;h=11724d49912b67b28f15a3ca9ab27f3407cec635;p=plomrogue Apply PEP8. --- diff --git a/roguelike-server b/roguelike-server index 32a4d56..d370794 100755 --- a/roguelike-server +++ b/roguelike-server @@ -64,7 +64,7 @@ def setup_server_io(): path_tmp = path + tmp_suffix msg = "Found file '" + path_tmp + "' that may be a leftover from an " \ "aborted previous attempt to write '" + path + "'. Aborting " \ - "until matter is resolved by removing it from its current path." + "until matter is resolved by removing it from its current path." if os.access(path_tmp, os.F_OK): raise SystemExit(msg) io_db["teststring"] = str(os.getpid()) + " " + str(time.time()) @@ -179,7 +179,7 @@ def save_world(): for i in range(length): line = map[i * length:(i * length) + length].decode() string = string + key + " " + str(i) + " " + quote(line) \ - + "\n" + + "\n" return string return helper @@ -187,7 +187,7 @@ def save_world(): string = "" for memthing in world_db["Things"][id]["T_MEMTHING"]: string = string + "T_MEMTHING " + str(memthing[0]) + " " + \ - str(memthing[1]) + " " + str(memthing[2]) + "\n" + str(memthing[1]) + " " + str(memthing[2]) + "\n" return string def helper(category, id_string, special_keys={}): @@ -205,7 +205,7 @@ def save_world(): string = "" for key in sorted(world_db.keys()): - if dict != type(world_db[key]) and key != "MAP" and \ + if (not isinstance(world_db[key], dict)) and key != "MAP" and \ key != "WORLD_ACTIVE" and key != "SEED_MAP": string = string + key + " " + str(world_db[key]) + "\n" string = string + "SEED_MAP " + str(world_db["SEED_MAP"]) + "\n" @@ -213,7 +213,7 @@ def save_world(): string = string + helper("ThingTypes", "TT_ID", {"TT_CORPSE_ID": False}) for id in sorted(world_db["ThingTypes"].keys()): string = string + "TT_ID " + str(id) + "\n" + "TT_CORPSE_ID " + \ - str(world_db["ThingTypes"][id]["TT_CORPSE_ID"]) + "\n" + str(world_db["ThingTypes"][id]["TT_CORPSE_ID"]) + "\n" string = string + helper("Things", "T_ID", {"T_CARRIES": False, "carried": False, "T_MEMMAP": mapsetter("T_MEMMAP"), @@ -225,7 +225,7 @@ def save_world(): for carried in sorted(world_db["Things"][id]["T_CARRIES"].keys()): string = string + "T_CARRIES " + str(carried) + "\n" string = string + "SEED_RANDOMNESS " + str(rand.seed) + "\n" + \ - "WORLD_ACTIVE " + str(world_db["WORLD_ACTIVE"]) + "WORLD_ACTIVE " + str(world_db["WORLD_ACTIVE"]) atomic_write(io_db["path_save"], string) @@ -331,12 +331,12 @@ def try_worldstate_update(): name = world_db["ThingTypes"][type_id]["TT_NAME"] inventory = inventory + name + "\n" string = str(world_db["TURN"]) + "\n" + \ - str(world_db["Things"][0]["T_LIFEPOINTS"]) + "\n" + \ - str(world_db["Things"][0]["T_SATIATION"]) + "\n" + \ - inventory + "%\n" + \ - str(world_db["Things"][0]["T_POSY"]) + "\n" + \ - str(world_db["Things"][0]["T_POSX"]) + "\n" + \ - str(world_db["MAP_LENGTH"]) + "\n" + str(world_db["Things"][0]["T_LIFEPOINTS"]) + "\n" + \ + str(world_db["Things"][0]["T_SATIATION"]) + "\n" + \ + inventory + "%\n" + \ + str(world_db["Things"][0]["T_POSY"]) + "\n" + \ + str(world_db["Things"][0]["T_POSX"]) + "\n" + \ + str(world_db["MAP_LENGTH"]) + "\n" length = world_db["MAP_LENGTH"] fov = bytearray(b' ' * (length ** 2)) for pos in range(length ** 2): @@ -462,7 +462,7 @@ def remake_map(): x = rand.next() % length pos = (y * length) + x if "." == chr(world_db["MAP"][pos]) \ - and ((not single_allowed) or is_neighbor((y, x), "X")): + and ((not single_allowed) or is_neighbor((y, x), "X")): world_db["MAP"][pos] = ord("X") i_trees += 1 rand.seed = store_seed @@ -500,7 +500,7 @@ def update_map_memory(t, age_map=True): for mt in [mt for mt in t["T_MEMTHING"] if "v" == chr(t["fovmap"][(mt[1] * world_db["MAP_LENGTH"]) + mt[2]])]: - t["T_MEMTHING"].remove(mt) + t["T_MEMTHING"].remove(mt) for id in [id for id in world_db["Things"] if not world_db["Things"][id]["carried"]]: type = world_db["Things"][id]["T_TYPE"] @@ -523,12 +523,12 @@ def integer_test(val_string, min, max=None): """Return val_string if integer >= min & (if max set) <= max, else None.""" try: val = int(val_string) - if val < min or (max != None and val > max): + if val < min or (max is not None and val > max): raise ValueError return val except ValueError: msg = "Ignoring: Please use integer >= " + str(min) - if max != None: + if max is not None: msg += " and <= " + str(max) msg += "." print(msg) @@ -741,11 +741,11 @@ def try_healing(t): """ if t["T_SATIATION"] > 0 \ and t["T_LIFEPOINTS"] < \ - world_db["ThingTypes"][t["T_TYPE"]]["TT_LIFEPOINTS"] \ + world_db["ThingTypes"][t["T_TYPE"]]["TT_LIFEPOINTS"] \ and 0 == (rand.next() % 31) \ and t["T_COMMAND"] == [id for id in world_db["ThingActions"] if world_db["ThingActions"][id]["TA_NAME"] == - "wait"][0]: + "wait"][0]: t["T_LIFEPOINTS"] += 1 t["T_SATIATION"] -= 32 if t == world_db["Things"][0]: @@ -824,14 +824,14 @@ def get_dir_to_target(t, filter): + Thing["T_POSX"]]): ThingType = world_db["ThingTypes"][Thing["T_TYPE"]] if ("f" == filter and ThingType["TT_LIFEPOINTS"] >= - t["T_LIFEPOINTS"]) \ + t["T_LIFEPOINTS"]) \ or ("a" == filter and ThingType["TT_LIFEPOINTS"] < - t["T_LIFEPOINTS"]): + t["T_LIFEPOINTS"]): return True elif t["T_MEMMAP"] and "c" == filter: for mt in t["T_MEMTHING"]: if ' ' != chr(t["T_MEMMAP"][(mt[1] * world_db["MAP_LENGTH"]) - + mt[2]]) \ + + mt[2]]) \ and world_db["ThingTypes"][mt[0]]["TT_CONSUMABLE"]: return True return False @@ -844,8 +844,8 @@ def get_dir_to_target(t, filter): # set_map_score(i, 65534) # i.e. 65535-1 map = c_pointer_to_bytearray(t["T_MEMMAP"]) if libpr.set_cells_passable_on_memmap_to_65534_on_scoremap(map): - raise RuntimeError("No score map allocated for " - "set_cells_passable_on_memmap_to_65534_on_scoremap().") + raise RuntimeError("No score map allocated for set_cells_passable" + "_on_memmap_to_65534_on_scoremap().") def init_score_map(): test = libpr.init_score_map() @@ -859,7 +859,7 @@ def get_dir_to_target(t, filter): for id in world_db["Things"]: Thing = world_db["Things"][id] pos = Thing["T_POSY"] * world_db["MAP_LENGTH"] \ - + Thing["T_POSX"] + + Thing["T_POSX"] if t != Thing and Thing["T_LIFEPOINTS"] and \ t["T_TYPE"] != Thing["T_TYPE"] and \ ord_v == t["fovmap"][pos] and \ @@ -873,7 +873,7 @@ def get_dir_to_target(t, filter): if world_db["Things"][id]["T_LIFEPOINTS"]]: Thing = world_db["Things"][id] pos = Thing["T_POSY"] * world_db["MAP_LENGTH"] \ - + Thing["T_POSX"] + + Thing["T_POSX"] if t["T_TYPE"] != Thing["T_TYPE"] and \ ord_v == t["fovmap"][pos] and \ t["T_LIFEPOINTS"] <= \ @@ -882,8 +882,8 @@ def get_dir_to_target(t, filter): elif "c" == filter: for mt in [mt for mt in t["T_MEMTHING"] if ord_blank != t["T_MEMMAP"][mt[1] - * world_db["MAP_LENGTH"] - + mt[2]] + * world_db["MAP_LENGTH"] + + mt[2]] if world_db["ThingTypes"][mt[0]]["TT_CONSUMABLE"]]: set_map_score(mt[1] * world_db["MAP_LENGTH"] + mt[2], 0) elif "s" == filter: @@ -921,7 +921,7 @@ def get_dir_to_target(t, filter): for i in range(len(dirs)): mv_yx_in_dir_legal(dirs[i], t["T_POSY"], t["T_POSX"]) pos_cmp = libpr.result_y() * world_db["MAP_LENGTH"] \ - + libpr.result_x() + + libpr.result_x() for pos in [pos for pos in inhabited if pos == pos_cmp]: neighbors[i] = 65535 break @@ -942,7 +942,7 @@ def get_dir_to_target(t, filter): t["T_COMMAND"] = [id for id in world_db["ThingActions"] if world_db["ThingActions"][id]["TA_NAME"] - == "wait"][0] + == "wait"][0] return 1 elif dir_to_target and 3 < get_map_score(eye_pos): dir_to_target = 0 @@ -957,7 +957,7 @@ def get_dir_to_target(t, filter): run_i -= 1 init_score_map() mem_depth_c = b'9' if b' ' == mem_depth_c \ - else bytes([mem_depth_c[0] - 1]) + else bytes([mem_depth_c[0] - 1]) if libpr.dijkstra_map(): raise RuntimeError("No score map allocated for dijkstra_map().") dir_to_target = get_dir_from_neighbors() @@ -965,7 +965,7 @@ def get_dir_to_target(t, filter): if dir_to_target and str == type(dir_to_target): t["T_COMMAND"] = [id for id in world_db["ThingActions"] if world_db["ThingActions"][id]["TA_NAME"] - == "move"][0] + == "move"][0] t["T_ARGUMENT"] = ord(dir_to_target) return dir_to_target @@ -1013,12 +1013,12 @@ def ai(t): if -1 != sel: t["T_COMMAND"] = [id for id in world_db["ThingActions"] if world_db["ThingActions"][id]["TA_NAME"] - == "use"][0] + == "use"][0] t["T_ARGUMENT"] = sel elif standing_on_consumable(t): t["T_COMMAND"] = [id for id in world_db["ThingActions"] if world_db["ThingActions"][id]["TA_NAME"] - == "pick_up"][0] + == "pick_up"][0] elif (not get_dir_to_target(t, "c")) and \ (not get_dir_to_target(t, "a")): get_dir_to_target(t, "s") @@ -1044,7 +1044,7 @@ def turn_over(): try_healing(Thing) Thing["T_PROGRESS"] += 1 taid = [a for a in world_db["ThingActions"] - if a == Thing["T_COMMAND"]][0] + if a == Thing["T_COMMAND"]][0] ThingAction = world_db["ThingActions"][taid] if Thing["T_PROGRESS"] == ThingAction["TA_EFFORT"]: eval("actor_" + ThingAction["TA_NAME"])(Thing) @@ -1157,7 +1157,7 @@ def play_commander(action, args=False): def set_command(): id = [x for x in world_db["ThingActions"] - if world_db["ThingActions"][x]["TA_NAME"] == action][0] + if world_db["ThingActions"][x]["TA_NAME"] == action][0] world_db["Things"][0]["T_COMMAND"] = id turn_over() @@ -1377,7 +1377,7 @@ def command_tcarries(str_int): if val == command_tid.id: print("Ignoring: Thing cannot carry itself.") elif val in world_db["Things"] \ - and not world_db["Things"][val]["carried"]: + and not world_db["Things"][val]["carried"]: world_db["Things"][command_tid.id]["T_CARRIES"].append(val) world_db["Things"][val]["carried"] = True else: