From: Christian Heller Date: Sat, 12 Mar 2016 00:05:32 +0000 (+0100) Subject: TCE: Add stomach, kidney, death by hunger and dehydration. X-Git-Tag: tce~44 X-Git-Url: https://plomlompom.com/repos/%7B%7Bprefix%7D%7D/%7B%7Bdb.prefix%7D%7D/%7B%7B%20web_path%20%7D%7D/decks?a=commitdiff_plain;h=8ee1a43e70d13ca23e7dd6af808d32596171d480;p=plomrogue TCE: Add stomach, kidney, death by hunger and dehydration. --- diff --git a/confserver/TheCrawlingEater b/confserver/TheCrawlingEater index 81e10dc..ab27c59 100644 --- a/confserver/TheCrawlingEater +++ b/confserver/TheCrawlingEater @@ -18,6 +18,9 @@ TA_NAME drink TA_ID 5 TA_NAME pee +TA_ID 6 +TA_NAME eat + TT_ID 0 TT_START_NUMBER 1 TT_LIFEPOINTS 1 diff --git a/plugins/client/TheCrawlingEater.py b/plugins/client/TheCrawlingEater.py index e3e413f..1bcf7af 100644 --- a/plugins/client/TheCrawlingEater.py +++ b/plugins/client/TheCrawlingEater.py @@ -3,24 +3,21 @@ # see the file NOTICE in the root directory of the PlomRogue source package. -def win_bladder(self): - winmap = [] - curses.init_pair(79, curses.COLOR_WHITE, curses.COLOR_BLUE) - for i in range(world_data["bladder"]): - winmap += [("~", curses.color_pair(79))] - winmap_size = [1, len(winmap)] - offset = [0, 0] - return offset, winmap_size, winmap +curses.init_pair(77, curses.COLOR_WHITE, curses.COLOR_GREEN) +curses.init_pair(78, curses.COLOR_BLACK, curses.COLOR_RED) +curses.init_pair(79, curses.COLOR_WHITE, curses.COLOR_BLUE) +curses.init_pair(80, curses.COLOR_BLACK, curses.COLOR_YELLOW) -def win_bowel(self): - winmap = [] - curses.init_pair(80, curses.COLOR_YELLOW, curses.COLOR_RED) - for i in range(world_data["bowel"]): - winmap += [("#", curses.color_pair(80))] - winmap_size = [1, len(winmap)] - offset = [0, 0] - return offset, winmap_size, winmap +def win_bar_maker(color_number, symbol, title): + def win_bar(self): + winmap = [] + for i in range(world_data[title]): + winmap += [(symbol, curses.color_pair(color_number))] + winmap_size = [1, len(winmap)] + offset = [0, 0] + return offset, winmap_size, winmap + return win_bar def win_map(self): @@ -121,20 +118,38 @@ def win_map(self): from client.config.world_data import world_data +world_data["kidney"] = 0 +world_data["stomach"] = 0 world_data["bowel"] = 0 world_data["bladder"] = 0 world_data["wetmap"] = " " * (world_data["map_size"] ** 2) from client.config.io import io +io["worldstate_read_order"] += [["stomach", "int"]] +io["worldstate_read_order"] += [["kidney", "int"]] io["worldstate_read_order"] += [["bowel", "int"]] io["worldstate_read_order"] += [["bladder", "int"]] io["worldstate_read_order"] += [["wetmap", "map"]] from client.config.windows import windows_config from client.windows import win_log windows_config[:] = [ - {"config": [0, -34], "func": win_map, "title": "The Crawling Eater"}, - {"config": [1, 33], "func": win_bowel, "title": "bowel"}, - {"config": [1, 33], "func": win_bladder, "title": "bladder"}, - {"config": [-4, 33], "func": win_log, "title": "log"} + {"config": [0, -34], + "func": win_map, + "title": "The Crawling Eater"}, + {"config": [1, 33], + "func": win_bar_maker(77, "%", "stomach"), + "title": "stomach"}, + {"config": [1, 33], + "func": win_bar_maker(78, "%", "bowel"), + "title": "bowel"}, + {"config": [1, 33], + "func": win_bar_maker(79, "~", "kidney"), + "title": "kidney"}, + {"config": [1, 33], + "func": win_bar_maker(80, "~", "bladder"), + "title": "bladder"}, + {"config": [-8, 33], + "func": win_log, + "title": "log"} ] from client.window_management import set_windows set_windows() diff --git a/plugins/server/TheCrawlingEater.py b/plugins/server/TheCrawlingEater.py index 3bafef9..b1dc407 100644 --- a/plugins/server/TheCrawlingEater.py +++ b/plugins/server/TheCrawlingEater.py @@ -13,7 +13,7 @@ def play_drink(): and world_db["wetmap"][pos] > ord("0")): log("NOTHING to drink here.") return - elif world_db["Things"][0]["T_BLADDER"] >= 32: + elif world_db["Things"][0]["T_KIDNEY"] >= 32: log("You're too FULL to drink more.") return world_db["set_command"]("drink") @@ -22,9 +22,9 @@ def play_drink(): def actor_drink(t): pos = world_db["Things"][0]["pos"] if chr(world_db["MAP"][pos]) == "0" and \ - world_db["wetmap"][pos] > ord("0") and t["T_BLADDER"] < 32: + world_db["wetmap"][pos] > ord("0") and t["T_KIDNEY"] < 32: log("You DRINK.") - t["T_BLADDER"] += 1 + t["T_KIDNEY"] += 1 world_db["wetmap"][pos] -= 1 if world_db["wetmap"][pos] == ord("0"): world_db["MAP"][pos] = ord("0") @@ -82,12 +82,12 @@ def play_move(str_arg): if 1 == move_result[0]: pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2] if chr(world_db["MAP"][pos]) in "34": - if t["T_BOWEL"] >= 32: + if t["T_STOMACH"] >= 32: if t == world_db["Things"][0]: log("You're too FULL to eat.") return world_db["Things"][0]["T_ARGUMENT"] = d - world_db["set_command"]("move") + world_db["set_command"]("eat") return if chr(world_db["MAP"][pos]) in symbols_passable: world_db["Things"][0]["T_ARGUMENT"] = d @@ -96,54 +96,82 @@ def play_move(str_arg): log("You CAN'T eat your way through there.") -def actor_move(t): - from server.build_fov_map import build_fov_map +def actor_eat(t): from server.utils import mv_yx_in_dir_legal, rand - from server.config.world_data import directions_db, symbols_passable + from server.config.world_data import symbols_passable passable = False move_result = mv_yx_in_dir_legal(chr(t["T_ARGUMENT"]), t["T_POSY"], t["T_POSX"]) if 1 == move_result[0]: pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2] - hitted = [tid for tid in world_db["Things"] - if world_db["Things"][tid] != t - if world_db["Things"][tid]["T_LIFEPOINTS"] - if world_db["Things"][tid]["T_POSY"] == move_result[1] - if world_db["Things"][tid]["T_POSX"] == move_result[2]] - if len(hitted): - hit_id = hitted[0] - hitted_tid = world_db["Things"][hit_id]["T_TYPE"] - if t == world_db["Things"][0]: - hitted_name = world_db["ThingTypes"][hitted_tid]["TT_NAME"] - log("You BUMP into " + hitted_name + ".") - elif 0 == hit_id: - hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"] - log(hitter_name +" BUMPS into you.") - return + #hitted = [tid for tid in world_db["Things"] + # if world_db["Things"][tid] != t + # if world_db["Things"][tid]["T_LIFEPOINTS"] + # if world_db["Things"][tid]["T_POSY"] == move_result[1] + # if world_db["Things"][tid]["T_POSX"] == move_result[2]] + #if len(hitted): + # hit_id = hitted[0] + # hitted_tid = world_db["Things"][hit_id]["T_TYPE"] + # if t == world_db["Things"][0]: + # hitted_name = world_db["ThingTypes"][hitted_tid]["TT_NAME"] + # log("You BUMP into " + hitted_name + ".") + # elif 0 == hit_id: + # hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"] + # log(hitter_name +" BUMPS into you.") + # return passable = chr(world_db["MAP"][pos]) in symbols_passable - direction = [direction for direction in directions_db - if directions_db[direction] == chr(t["T_ARGUMENT"])][0] if passable: - t["T_POSY"] = move_result[1] - t["T_POSX"] = move_result[2] - t["pos"] = move_result[1] * world_db["MAP_LENGTH"] + move_result[2] - build_fov_map(t) + log("You try to EAT, but fail.") else: height = world_db["MAP"][pos] - ord("0") - if t["T_BOWEL"] >= 32 or height == 5: + if t["T_STOMACH"] >= 32 or height == 5: return eaten = False if height == 3 and 0 == int(rand.next() % 2): - t["T_BOWEL"] += height + t["T_STOMACH"] += height eaten = True elif height == 4 and 0 == int(rand.next() % 5): - t["T_BOWEL"] += height + t["T_STOMACH"] += height eaten = True log("You EAT.") if eaten: world_db["MAP"][pos] = ord("0") - if t["T_BOWEL"] > 32: - t["T_BOWEL"] = 32 + if t["T_STOMACH"] > 32: + t["T_STOMACH"] = 32 + + +def actor_move(t): + from server.build_fov_map import build_fov_map + from server.utils import mv_yx_in_dir_legal, rand + from server.config.world_data import symbols_passable + passable = False + move_result = mv_yx_in_dir_legal(chr(t["T_ARGUMENT"]), + t["T_POSY"], t["T_POSX"]) + if 1 == move_result[0]: + pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2] + #hitted = [tid for tid in world_db["Things"] + # if world_db["Things"][tid] != t + # if world_db["Things"][tid]["T_LIFEPOINTS"] + # if world_db["Things"][tid]["T_POSY"] == move_result[1] + # if world_db["Things"][tid]["T_POSX"] == move_result[2]] + #if len(hitted): + # hit_id = hitted[0] + # hitted_tid = world_db["Things"][hit_id]["T_TYPE"] + # if t == world_db["Things"][0]: + # hitted_name = world_db["ThingTypes"][hitted_tid]["TT_NAME"] + # log("You BUMP into " + hitted_name + ".") + # elif 0 == hit_id: + # hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"] + # log(hitter_name +" BUMPS into you.") + # return + passable = chr(world_db["MAP"][pos]) in symbols_passable + if passable: + t["T_POSY"] = move_result[1] + t["T_POSX"] = move_result[2] + t["pos"] = move_result[1] * world_db["MAP_LENGTH"] + move_result[2] + build_fov_map(t) + else: + log("You try to MOVE there, but fail.") def test_hole(t): @@ -193,7 +221,7 @@ def make_map(): and ((not single_allowed) or is_neighbor((y, x), "0")): world_db["MAP"][pos] = ord("0") i_ground += 1 - n_water = int((length ** 2) / 16) + n_water = int((length ** 2) / 64) i_water = 0 while (i_water <= n_water): y, x, pos = new_pos() @@ -253,6 +281,14 @@ def turn_over(): if t["T_BLADDER"] > 16: if 0 == (rand.next() % (33 - t["T_BLADDER"])): action_db["actor_pee"](t) + t["T_STOMACH"] -= 1 + t["T_BOWEL"] += 1 + t["T_KIDNEY"] -= 1 + t["T_BLADDER"] += 1 + if t["T_STOMACH"] == 0: + world_db["die"](t, "You DIE of hunger.") + elif t["T_KIDNEY"] == 0: + world_db["die"](t, "You DIE of dehydration.") water = 0 positions_to_wet = [] for pos in range(world_db["MAP_LENGTH"] ** 2): @@ -264,7 +300,7 @@ def turn_over(): wetness = world_db["wetmap"][pos] - ord("0") height = world_db["MAP"][pos] - ord("0") if height == 0 and wetness > 0 \ - and 0 == rand.next() % ((2 ** 12) / (2 ** wetness)): + and 0 == rand.next() % ((2 ** 13) / (2 ** wetness)): world_db["MAP"][pos] = ord("-") if pos in positions_to_wet: positions_to_wet.remove(pos) @@ -355,13 +391,17 @@ def write_wetmap(): from server.config.io import io_db +io_db["worldstate_write_order"] += [["T_STOMACH", "player_int"]] +io_db["worldstate_write_order"] += [["T_KIDNEY", "player_int"]] io_db["worldstate_write_order"] += [["T_BOWEL", "player_int"]] io_db["worldstate_write_order"] += [["T_BLADDER", "player_int"]] io_db["worldstate_write_order"] += [[write_wetmap, "func"]] import server.config.world_data server.config.world_data.symbols_hide = "345" server.config.world_data.symbols_passable = "012-" +server.config.world_data.thing_defaults["T_STOMACH"] = 16 server.config.world_data.thing_defaults["T_BOWEL"] = 0 +server.config.world_data.thing_defaults["T_KIDNEY"] = 16 server.config.world_data.thing_defaults["T_BLADDER"] = 0 world_db["wetmap"] = bytearray(b"0" * world_db["MAP_LENGTH"] ** 2) io_db["hook_save"] = save_wetmap @@ -371,12 +411,15 @@ from server.config.commands import commands_db commands_db["THINGS_HERE"] = (2, True, lambda x, y: None) commands_db["ai"] = (0, False, command_ai) commands_db["move"] = (1, False, play_move) +commands_db["eat"] = (1, False, play_move) commands_db["wait"] = (0, False, play_wait) commands_db["drop"] = (0, False, play_drop) commands_db["drink"] = (0, False, play_drink) commands_db["pee"] = (0, False, play_pee) commands_db["use"] = (1, False, lambda x: None) commands_db["pickup"] = (0, False, lambda: None) +commands_db["T_STOMACH"] = (1, False, setter("Thing", "T_BOWEL", 0, 255)) +commands_db["T_KIDNEY"] = (1, False, setter("Thing", "T_BLADDER", 0, 255)) commands_db["T_BOWEL"] = (1, False, setter("Thing", "T_BOWEL", 0, 255)) commands_db["T_BLADDER"] = (1, False, setter("Thing", "T_BLADDER", 0, 255)) commands_db["WETMAP"] = (2, False, wetmapset) @@ -388,6 +431,7 @@ server.config.actions.action_db = { "actor_drop": actor_drop, "actor_drink": actor_drink, "actor_pee": actor_pee, + "actor_eat": actor_eat, } strong_write(io_db["file_out"], "PLUGIN TheCrawlingEater\n")