From: Christian Heller Date: Sat, 5 Mar 2016 14:19:46 +0000 (+0100) Subject: Plugin: Fix bug in thing type detection of play_use. X-Git-Tag: tce~87 X-Git-Url: https://plomlompom.com/repos/%7B%7Bprefix%7D%7D/%7B%7Bdb.prefix%7D%7D/%7B%7B%20web_path%20%7D%7D/static/git-favicon.png?a=commitdiff_plain;h=160e1660559e70c53ab2fcfc8af6461f539c647d;p=plomrogue Plugin: Fix bug in thing type detection of play_use. --- diff --git a/plugins/server/PleaseTheIslandGod.py b/plugins/server/PleaseTheIslandGod.py index 770ce51..4a884ed 100644 --- a/plugins/server/PleaseTheIslandGod.py +++ b/plugins/server/PleaseTheIslandGod.py @@ -375,7 +375,7 @@ def play_use_attempt_hook(t, tt): wood_id = tid break if wood_id == None: - log("You CAN'T use a " + world_db["ThingTypes"][type]["TT_NAME"] + log("You CAN'T use a " + tt["TT_NAME"] + " without some wood in your inventory.") return False return True @@ -387,7 +387,7 @@ def play_use_attempt_hook(t, tt): elif tt["TT_TOOL"] == "wood": log("To use wood, you NEED a carpentry tool.") return False - elif type == world_db["SLIPPERS"]: + elif tt == world_db["ThingTypes"][world_db["SLIPPERS"]]: return True def play_pickup_attempt_hook(t):