player = self.get_player(c_id)
self.io.send('PLAYERS_HAT_CHARS ' + quote(player.get_cookie_chars()),
c_id)
player = self.get_player(c_id)
self.io.send('PLAYERS_HAT_CHARS ' + quote(player.get_cookie_chars()),
c_id)
if player.id_ in player_ids_send_fov:
self.io.send('FOV %s' % quote(player.fov_stencil.terrain), c_id)
self.io.send('MAP %s %s %s' % (self.get_map_geometry_shape(),
if player.id_ in player_ids_send_fov:
self.io.send('FOV %s' % quote(player.fov_stencil.terrain), c_id)
self.io.send('MAP %s %s %s' % (self.get_map_geometry_shape(),