From: Christian Heller Date: Wed, 23 Aug 2017 22:42:47 +0000 (+0200) Subject: Add player move (only vertically), basic input error handling on server. X-Git-Url: https://plomlompom.com/repos/%7B%7Bprefix%7D%7D/%7B%7Bdb.prefix%7D%7D/template?a=commitdiff_plain;h=d7ef942b11fcd51bd82c9ffb5f133d9202a73804;p=plomrogue2-experiments Add player move (only vertically), basic input error handling on server. --- diff --git a/client.py b/client.py index 7e9f18e..743d2a9 100755 --- a/client.py +++ b/client.py @@ -190,11 +190,11 @@ class UrwidSetup: mapdraw_command('POSITION ', 'update_position') or mapdraw_command('MAP_SIZE ', 'update_map_size')) except ArgumentError as e: - self.widget1.set_text('BAD ARGUMENT: ' + msg + '\n' + + self.widget1.set_text('ARGUMENT ERROR: ' + msg + '\n' + str(e)) else: if not found_command: - self.widget1.set_text('UNKNOWN COMMAND: ' + msg) + self.widget1.set_text('UNHANDLED INPUT: ' + msg) del self.message_container[0] def recv_loop(self): diff --git a/server.py b/server.py index a3fa8e4..121e229 100755 --- a/server.py +++ b/server.py @@ -82,8 +82,12 @@ class IO_Handler(socketserver.BaseRequestHandler): class World: turn = 0 map_size = (5, 5) - map_ = 'xxxxx\nx...x\nx.X.x\nx...x\nxxxxx' - player_pos = (3, 3) + map_ = 'xxxxx\n'+\ + 'x...x\n'+\ + 'x.X.x\n'+\ + 'x...x\n'+\ + 'xxxxx' + player_pos = [3, 3] def fib(n): @@ -94,6 +98,10 @@ def fib(n): return fib(n-1) + fib(n-2) +class ArgumentError(Exception): + pass + + class CommandHandler: def __init__(self, queues_out): @@ -112,23 +120,23 @@ class CommandHandler: for connection_id in self.queues_out: self.send_to(connection_id, msg) + def stringify_yx(self, tuple_): + """Transform tuple (y,x) into string 'Y:'+str(y)+',X:'+str(x).""" + return 'Y:' + str(tuple_[0]) + ',X:' + str(tuple_[1]) + def cmd_fib(self, tokens, connection_id): """Reply with n-th Fibonacci numbers, n taken from tokens[1:]. Numbers are calculated in parallel as far as possible, using fib(). A 'CALCULATING …' message is sent to caller before the result. """ - fib_fail = 'MALFORMED FIB REQUEST' if len(tokens) < 2: - self.send_to(connection_id, fib_fail) - return + raise ArgumentError('FIB NEEDS AT LEAST ONE ARGUMENT') numbers = [] for token in tokens[1:]: - if token != '0' and token.isdigit(): - numbers += [int(token)] - else: - self.send_to(connection_id, fib_fail) - return + if token == '0' or not token.isdigit(): + raise ArgumentError('FIB ARGUMENTS MUST BE INTEGERS > 0') + numbers += [int(token)] self.send_to(connection_id, 'CALCULATING …') results = self.pool.map(fib, numbers) reply = ' '.join([str(r) for r in results]) @@ -143,25 +151,31 @@ class CommandHandler: until a further INC finishes the turn. """ from time import sleep - - def stringify_yx(tuple_): - return 'Y:' + str(tuple_[0]) + ',X:' + str(tuple_[1]) - if self.pool_result is not None: self.pool_result.wait() self.send_all('TURN_FINISHED ' + str(self.world.turn)) sleep(1) self.world.turn += 1 self.send_all('NEW_TURN ' + str(self.world.turn)) - self.send_all('MAP_SIZE ' + stringify_yx(self.world.map_size)) + self.send_all('MAP_SIZE ' + self.stringify_yx(self.world.map_size)) self.send_all('TERRAIN\n' + self.world.map_) - self.send_all('POSITION ' + stringify_yx(self.world.player_pos)) + self.send_all('POSITION ' + self.stringify_yx(self.world.player_pos)) self.pool_result = self.pool.map_async(fib, (35, 35)) def cmd_get_turn(self, connection_id): """Send world.turn to caller.""" self.send_to(connection_id, str(self.world.turn)) + def cmd_move(self, direction): + """Move player 'UP' or 'DOWN' depending on direction string.""" + if not direction in {'UP', 'DOWN'}: + raise ArgumentError('MOVE ARGUMENT MUST BE "UP" or "DOWN"') + if direction == 'UP': + self.world.player_pos[0] -= 1 + else: + self.world.player_pos[0] += 1 + self.send_all('POSITION ' + self.stringify_yx(self.world.player_pos)) + def cmd_echo(self, tokens, input_, connection_id): """Send message in input_ beyond tokens[0] to caller.""" msg = input_[len(tokens[0]) + 1:] @@ -175,21 +189,26 @@ class CommandHandler: def handle_input(self, input_, connection_id): """Process input_ to command grammar, call command handler if found.""" tokens = [token for token in input_.split(' ') if len(token) > 0] - if len(tokens) == 0: - self.send_to(connection_id, 'EMPTY COMMAND') - elif len(tokens) == 1 and tokens[0] == 'INC': - self.cmd_inc(connection_id) - elif len(tokens) == 1 and tokens[0] == 'GET_TURN': - self.cmd_get_turn(connection_id) - elif len(tokens) >= 1 and tokens[0] == 'ECHO': - self.cmd_echo(tokens, input_, connection_id) - elif len(tokens) >= 1 and tokens[0] == 'ALL': - self.cmd_all(tokens, input_) - elif len(tokens) >= 1 and tokens[0] == 'FIB': - # TODO: Should this really block the whole loop? - self.cmd_fib(tokens, connection_id) - else: - self.send_to(connection_id, 'UNKNOWN COMMAND') + try: + if len(tokens) == 0: + self.send_to(connection_id, 'EMPTY COMMAND') + elif len(tokens) == 1 and tokens[0] == 'INC': + self.cmd_inc(connection_id) + elif len(tokens) == 1 and tokens[0] == 'GET_TURN': + self.cmd_get_turn(connection_id) + elif len(tokens) == 2 and tokens[0] == 'MOVE': + self.cmd_move(tokens[1]) + elif len(tokens) >= 1 and tokens[0] == 'ECHO': + self.cmd_echo(tokens, input_, connection_id) + elif len(tokens) >= 1 and tokens[0] == 'ALL': + self.cmd_all(tokens, input_) + elif len(tokens) >= 1 and tokens[0] == 'FIB': + # TODO: Should this really block the whole loop? + self.cmd_fib(tokens, connection_id) + else: + self.send_to(connection_id, 'UNKNOWN COMMAND') + except ArgumentError as e: + self.send_to(connection_id, 'ARGUMENT ERROR: ' + str(e)) def io_loop(q):