fi
# Give helpful message to players that want to start without compiling first.
-if [ ! -e ./roguelike-client ]
-then
- echo 'No ./roguelike-client executable found. Try "./redo" first?'
- false
-fi
if [ ! -e ./libplomrogue.so ]
then
- echo 'No ./libplomrogue.so library found. Try "./redo" first?'
- false
+ echo 'No ./libplomrogue.so library found. Building …'
+ ./build.sh
fi
# Use shell script's arguments for server and pipe server output to log file.
# Give server some time (max. 10 seconds) to generate its worldstate file.
i=0
-while [ ! -e server/worldstate ] && [ $i -le 1000 ]
+while [ ! -e server_run/worldstate ] && [ $i -le 1000 ]
do
sleep 0.01
i=`expr $i + 1`
done
-if [ ! -e server/worldstate ]
+if [ ! -e server_run/worldstate ]
then
echo "Server failed generating worldstate file within given time limit."
false
# Only start the interface when everything else went well.
kill -0 $! 2> /dev/null
-./roguelike-client
+python3 ./roguelike-client