14 struct KeyBinding * keybindings;
15 struct KeysWinData * keyswindata;
21 struct Monster * monster;
22 struct Player * player; };
25 struct yx_uint16 size;
26 struct yx_uint16 offset;
32 struct yx_uint16 pos; };
34 extern uint16_t rrand(char, uint32_t);
35 extern void update_log (struct World *, char *);
37 extern struct Map init_map ();
38 extern struct yx_uint16 find_passable_pos (struct Map *);
39 extern void map_scroll (struct Map *, char);
41 extern void turn_over (struct World *, char);
42 extern void save_game(struct World *);
44 extern void toggle_window (struct WinMeta *, struct Win *);
45 extern void scroll_pad (struct WinMeta *, char);
46 extern void growshrink_active_window (struct WinMeta *, char);
48 extern unsigned char meta_keys(int, struct World *, struct WinMeta *, struct Win *, struct Win *, struct Win *, struct Win *);