- write(f, 'TURN %s' % game.world.turn)
- write(f, 'SEED %s' % game.world.rand.prngod_seed)
- write(f, 'MAP_SIZE %s' % (game.world.map_size,))
- for map_pos in game.world.maps:
+ write(f, 'TURN %s' % game.turn)
+ write(f, 'SEED %s' % game.rand.prngod_seed)
+ write(f, 'MAP_SIZE %s' % (game.map_size,))
+ for map_pos in game.maps: