sound_blockers = self.game.get_sound_blockers()
dijkstra_map = DijkstraMap(sound_blockers, obstacles, self.game.maps,
self.position, largest_audible_distance,
sound_blockers = self.game.get_sound_blockers()
dijkstra_map = DijkstraMap(sound_blockers, obstacles, self.game.maps,
self.position, largest_audible_distance,