X-Git-Url: https://plomlompom.com/repos/%7B%7Bprefix%7D%7D/add_free?a=blobdiff_plain;f=plomrogue%2Fcommands.py;h=3a10a4c24e182aa6b72dd6a41ac575bcb2664d0e;hb=94f399dbee74479669095c3f79548ebae4a4cd80;hp=a9bd7938facafcdff695608567b9bd28ac4cf3c8;hpb=4c6a61c986e10761f9e99692cdb2dd2cd4474633;p=plomrogue2 diff --git a/plomrogue/commands.py b/plomrogue/commands.py index a9bd793..3a10a4c 100644 --- a/plomrogue/commands.py +++ b/plomrogue/commands.py @@ -118,6 +118,19 @@ def cmd_SET_TILE_CONTROL(game, yx, control_char, connection_id): game.changed = True cmd_SET_TILE_CONTROL.argtypes = 'yx_tuple:nonneg char' +def cmd_THING_PROTECTION(game, thing_id, protection_char, connection_id): + player = game.get_player(connection_id) + if not player: + raise GameError('need to be logged in for this') + if not game.sessions[connection_id]['status'] == 'admin': + raise GameError('need to be admin for this') + t = game.get_thing(thing_id) + if not t: + raise GameError('thing of ID %s not found' % thing_id) + t.protection = protection_char + game.changed = True +cmd_THING_PROTECTION.argtypes = 'int:pos char' + def cmd_SET_MAP_CONTROL_PASSWORD(game, tile_class, password, connection_id): player = game.get_player(connection_id) if not player: @@ -269,9 +282,27 @@ def cmd_THING(game, big_yx, little_yx, thing_type, thing_id): game.changed = True cmd_THING.argtypes = 'yx_tuple yx_tuple:nonneg string:thing_type int:nonneg' -def cmd_THING_NAME(game, thing_id, name): +def cmd_THING_NAME(game, thing_id, name, pw, connection_id): + # TODO check if thing in FOV t = game.get_thing(thing_id) if not t: raise GameError('thing of ID %s not found' % thing_id) + if not game.can_do_thing_with_pw(t, pw): + raise GameError('wrong password for tile') t.name = name -cmd_THING_NAME.argtypes = 'int:pos string' + game.changed = True +cmd_THING_NAME.argtypes = 'int:pos string string' + +def cmd_GOD_THING_NAME(game, thing_id, name): + t = game.get_thing(thing_id) + if not t: + raise GameError('thing of ID %s not found' % thing_id) + t.name = name +cmd_GOD_THING_NAME.argtypes = 'int:pos string' + +def cmd_GOD_THING_PROTECTION(game, thing_id, protection_char): + t = game.get_thing(thing_id) + if not t: + raise GameError('thing of ID %s not found' % thing_id) + t.protection = protection_char +cmd_GOD_THING_PROTECTION.argtypes = 'int:pos char'