world.wins.keys = init_win_from_file(&world, "Keys", draw_keys_win);
set_cleanup_flag(CLEANUP_WIN_KEYS);
world.wins.info = init_win_from_file(&world, "Info", draw_info_win);
world.wins.keys = init_win_from_file(&world, "Keys", draw_keys_win);
set_cleanup_flag(CLEANUP_WIN_KEYS);
world.wins.info = init_win_from_file(&world, "Info", draw_info_win);