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55178f6
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Cosmetic reformatting of save_game() code.
author
Christian Heller
<c.heller@plomlompom.de>
Wed, 21 Aug 2013 03:52:44 +0000
(
05:52
+0200)
committer
Christian Heller
<c.heller@plomlompom.de>
Wed, 21 Aug 2013 03:52:44 +0000
(
05:52
+0200)
src/misc.c
patch
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diff --git
a/src/misc.c
b/src/misc.c
index 697c182f7ae2b856c96e15a1727ddac84c8c46b0..9c555c926a83dd2a624945d83942bd19f8d52e73 100644
(file)
--- a/
src/misc.c
+++ b/
src/misc.c
@@
-138,8
+138,8
@@
extern void save_game(struct World * world)
char * savefile_tmp = "savefile_tmp";
char * savefile = "savefile";
FILE * file = fopen(savefile_tmp, "w");
char * savefile_tmp = "savefile_tmp";
char * savefile = "savefile";
FILE * file = fopen(savefile_tmp, "w");
- exit_err(0 == file, world,
"Error saving game: "
- "Unable to open new savefile for writing.");
+ exit_err(0 == file, world,
+ "
Error saving game:
Unable to open new savefile for writing.");
if ( write_uint32_bigendian(world->seed, file)
|| write_uint32_bigendian(world->turn, file)
|| write_uint16_bigendian(world->player->pos.y + 1, file)
if ( write_uint32_bigendian(world->seed, file)
|| write_uint32_bigendian(world->turn, file)
|| write_uint16_bigendian(world->player->pos.y + 1, file)
@@
-148,18
+148,19
@@
extern void save_game(struct World * world)
|| write_map_objects(world, world->monster, file)
|| write_map_objects(world, world->item, file))
{
|| write_map_objects(world, world->monster, file)
|| write_map_objects(world, world->item, file))
{
- exit_err(1, world,
"Error saving game: "
- "Trouble writing to opened new savefile.");
+ exit_err(1, world,
+ "
Error saving game:
Trouble writing to opened new savefile.");
}
}
- exit_err(fclose(file), world,
"Error saving game: "
- "Unable to close opened new savefile.");
+ exit_err(fclose(file), world,
+ "
Error saving game:
Unable to close opened new savefile.");
if (!access(savefile, F_OK))
{
if (!access(savefile, F_OK))
{
- exit_err(unlink(savefile), world,
"Error saving game: "
- "Unable to unlink old savefile.");
+ exit_err(unlink(savefile), world,
+ "
Error saving game:
Unable to unlink old savefile.");
}
}
- exit_err(rename(savefile_tmp, "savefile"), world, "Error saving game: "
- "Unable to rename 'savefile_tmp' to 'savefile'.");
+ exit_err(rename(savefile_tmp, savefile), world,
+ "Error saving game: Unable to rename 'savefile_tmp' to "
+ "'savefile'.");
}
}