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At clean-up, free memory of map object definitions, too.
[plomrogue]
/
src
/
misc.h
2013-08-29
Christian Heller
Moved several windows control functions from misc libra...
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2013-08-28
Christian Heller
Moved meta_keys() into new library "control" to soon...
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2013-08-28
Christian Heller
Simplified meta_keys() interface by managing all window...
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2013-08-24
Christian Heller
Added further (though rarely informative) handling...
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2013-08-15
Christian Heller
Use "uint8_t" instead of "unsigned char".
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2013-08-14
Christian Heller
Made game exiting and cleaning up more flexible. Provid...
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2013-08-06
Christian Heller
Moved pseudo-random generator into its own library...
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2013-07-29
Christian Heller
Applied new formatting and documentation rules to misc...
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2013-07-20
Christian Heller
Moved game exiting into its own function.
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2013-07-19
Christian Heller
Moved initialization of map object definitions from...
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2013-07-19
Christian Heller
Read monster / item definitions from file "defs". File...
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2013-07-18
Christian Heller
Emptied map_objects library of stuff that fits better...
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2013-07-10
Christian Heller
Added some externs.
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2013-07-10
Christian Heller
Split roguelike.(c|h) into main.(c|h) and misc.(c|h).
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