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Server/py: Integrate libplomrogue building into current main building.
[plomrogue]
/
src
/
server
/
2015-02-15
Christian Heller
Server: Add regeneration of lifepoints on positive...
tree
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commitdiff
2015-02-15
Christian Heller
Server/AI: Only hunt enemies up to a certain distance.
tree
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commitdiff
2015-02-14
Christian Heller
Server/AI: Minor improvements to fleeing algorithm.
tree
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commitdiff
2015-02-08
Christian Heller
Server: Remove .stomach thing type attribute, derive...
tree
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commitdiff
2015-02-08
Christian Heller
Minor code re-styling.
tree
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commitdiff
2015-02-08
Christian Heller
Server: Use thing's .consumable as what's pushing up...
tree
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commitdiff
2015-02-08
Christian Heller
Add basic food clock (but no consumables yet to re...
tree
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commitdiff
2015-02-06
Christian Heller
Server: Fix segfault when parsing THINGS_HERE on player...
tree
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commitdiff
2015-02-04
Christian Heller
Server/AI: From directions of equal attractiveness...
tree
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commitdiff
2015-02-04
Christian Heller
Server: Fix buggy list of directions in try_thing_proli...
tree
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commitdiff
2015-02-03
Christian Heller
Server/AI: Flee actors whose type starts with more...
tree
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commitdiff
2015-02-01
Christian Heller
Server: Minor refactoring of get_dir_to_nearest_target().
tree
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commitdiff
2015-01-30
Christian Heller
Server/AI: Explore map for (long-time) unexplored cells.
tree
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commitdiff
2015-01-27
Christian Heller
Server: Refactoring of initialization of empty maps.
tree
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commitdiff
2015-01-27
Christian Heller
Fix hardcoding of MAGIC MEAT thing name.
tree
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commitdiff
2014-12-07
Christian Heller
Server: Decouple update_map_memory() and build_fov_map...
tree
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commitdiff
2014-12-07
Christian Heller
Server: Fix doubling of items listed via THINGS_HERE.
tree
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commitdiff
2014-12-07
Christian Heller
Server: Add animate things in field of view to THINGS_H...
tree
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commitdiff
2014-12-07
Christian Heller
Server: Send THINGS_HERE data only about things in...
tree
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commitdiff
2014-12-07
Christian Heller
Server: Remove redundant setting of world.do_update.
tree
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commitdiff
2014-12-07
Christian Heller
Server: Execute THINGS_HERE command only on existing...
tree
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commitdiff
2014-12-07
Christian Heller
Server: Don't segfault on lack of THINGS_HERE arguments.
tree
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commitdiff
2014-12-06
Christian Heller
Add "look" mode to query things on any cell via new...
tree
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commitdiff
2014-12-06
Christian Heller
Server: Restructure io_loop(), and make obey_msg()...
tree
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commitdiff
2014-11-20
Christian Heller
Server: Add explanatory comment.
tree
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commitdiff
2014-11-20
Christian Heller
Server: Fix "WORLD_UDPATED" message to "WORLD_UPDATED...
tree
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commitdiff
2014-11-20
Christian Heller
Server: Send "WORLD_UPDATED" message in parallel to...
tree
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commitdiff
2014-11-20
Christian Heller
Server: Only fflush() via send_to_outfile() when messag...
tree
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commitdiff
2014-11-20
Christian Heller
On world (re-)generation, server sends 'NEW_WORLD'...
tree
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commitdiff
2014-11-14
Christian Heller
More correct comment.
tree
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commitdiff
2014-11-14
Christian Heller
Further comment refinement.
tree
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commitdiff
2014-11-14
Christian Heller
Further expansion of comments.
tree
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commitdiff
2014-11-14
Christian Heller
Simplify queue reading/writing.
tree
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commitdiff
2014-11-14
Christian Heller
Send log messages through server out file. Includes...
tree
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commitdiff
2014-11-13
Christian Heller
Server: In get_message_from_queue(), retry if 1st chunk...
tree
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commitdiff
2014-11-13
Christian Heller
Server: Don't continue turn after player has died.
tree
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commitdiff
2014-11-13
Christian Heller
Server: Minor data type fix.
tree
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commitdiff
2014-11-13
Christian Heller
Server: Fix critical bug that stems from omission of...
tree
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commitdiff
2014-10-28
Christian Heller
Server: meta command STACK to list item stack below...
tree
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commitdiff
2014-10-23
Christian Heller
Server: Don't proliferate things on map cells inhabited...
tree
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commitdiff
2014-10-15
Christian Heller
Server: Skip redundant tests in try_thing_proliferation().
tree
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commitdiff
2014-10-15
Christian Heller
Fix code line lengths.
tree
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commitdiff
2014-10-15
Christian Heller
Server: New command TT_PROLIFERATE sets chance for...
tree
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commitdiff
2014-10-09
Christian Heller
Server/AI: Correct variable name.
tree
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commitdiff
2014-10-09
Christian Heller
Server: Correct AI description.
tree
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commitdiff
2014-10-09
Christian Heller
License everything (GPL).
tree
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commitdiff
2014-09-13
Christian Heller
Server: Make code in build_fov_map() slightly less...
tree
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commitdiff
2014-09-06
Christian Heller
Server: Minor simplifcation of mv_yx_in_dir_legal().
tree
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commitdiff
2014-09-06
Christian Heller
Server: Minor simplification of mv_yx_in_dir_legal().
tree
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commitdiff
2014-09-06
Christian Heller
Server: Minor optimization of mv_yx_in_dir_legal().
tree
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commitdiff
2014-09-06
Christian Heller
Server: Minor improvements to mv_yx_in_dir_legal().
tree
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commitdiff
2014-09-06
Christian Heller
Server: Minor refactoring.
tree
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commitdiff
2014-09-03
Christian Heller
Server: Don't do two tests where one suffices.
tree
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commitdiff
2014-09-03
Christian Heller
Server: In mv_yx_in_dir_wrap(), test for excess wrapping.
tree
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commitdiff
2014-09-03
Christian Heller
Server: Minor function renaming.
tree
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commitdiff
2014-09-02
Christian Heller
Server: Add explanatory comments to build_fov_map().
tree
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commitdiff
2014-09-02
Christian Heller
Server: Improve readability of build_fov_map() code.
tree
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commitdiff
2014-08-22
Christian Heller
Server: Some refactoring.
tree
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commitdiff
2014-08-22
Christian Heller
Server: In actor_move() avoid illegal world.map.cells...
tree
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commitdiff
2014-08-22
Christian Heller
Server: Refactor, remove yx_uint8 module.
tree
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commitdiff
2014-08-22
Christian Heller
Server: Remove unneeded library includes.
tree
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commitdiff
2014-08-21
Christian Heller
Server: Remove unneeded yx_uint8_cmp() function.
tree
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commitdiff
2014-08-21
Christian Heller
Server: Minor refactoring, removal of unneeded is_passa...
tree
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commitdiff
2014-08-21
Christian Heller
Server: Refactor yx_uint8 moving; handle actors hitting...
tree
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commitdiff
2014-08-21
Christian Heller
Add to TODO.
tree
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commitdiff
2014-08-21
Christian Heller
Server: Remove superfluous variable in build_fov_map().
tree
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commitdiff
2014-08-17
Christian Heller
Server: Free memorized things on map upon actor death.
tree
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commitdiff
2014-08-17
Christian Heller
Server: Fix typo in T_MEMTHING string.
tree
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commitdiff
2014-08-17
Christian Heller
Remove redundant uses of NULL.
tree
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commitdiff
2014-08-17
Christian Heller
Server: Add inanimate things to map memory, integrate...
tree
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commitdiff
2014-08-16
Christian Heller
Server: Minor code-stylistic corrections.
tree
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commitdiff
2014-08-16
Christian Heller
Server: Always display consumables on top of stack...
tree
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commitdiff
2014-08-16
Christian Heller
Server/AI: Search for consumables if no urgent enemy...
tree
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commitdiff
2014-08-16
Christian Heller
Server/AI: Fix bug in standing-on-consumable test.
tree
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commitdiff
2014-08-16
Christian Heller
Server/AI: Pick up consumable if standing on it and...
tree
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commitdiff
2014-08-16
Christian Heller
Server/AI: Consume nutritious items if no enemies are...
tree
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commitdiff
2014-08-16
Christian Heller
Server/AI: Check for visibility of enemies before build...
tree
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commitdiff
2014-08-13
Christian Heller
Server: Minor field of view code simplifications.
tree
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commitdiff
2014-08-13
Christian Heller
Server: Replace unnecessary bitwise operations with...
tree
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commitdiff
2014-08-06
Christian Heller
Server: Make FOV algorithm symmetrical.
tree
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commitdiff
2014-08-03
Christian Heller
Server: Ensure that AI does not move towards enemies...
tree
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commitdiff
2014-08-03
Christian Heller
Server: Improve comment description on dijkstra_map().
tree
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commitdiff
2014-08-03
Christian Heller
Add command to let the AI decide player's next move.
tree
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commitdiff
2014-08-03
Christian Heller
Update comment info on macros needed for snprintf().
tree
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commitdiff
2014-08-03
Christian Heller
Server: Only write record and save file if 15 seconds...
tree
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commitdiff
2014-08-02
Christian Heller
Server: Fix minor dependency issue.
tree
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commitdiff
2014-08-02
Christian Heller
Add auto-mapping / map memory.
tree
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commitdiff
2014-08-01
Christian Heller
Server: Reduce malloc() calls in FOV generation.
tree
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commitdiff
2014-08-01
Christian Heller
Server: Minor optimization of pathfinding algorithm.
tree
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commitdiff
2014-07-30
Christian Heller
Server: Refactor writing of field of view to Thing...
tree
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commitdiff
2014-07-30
Christian Heller
Server: Slightly simplify command parsing.
tree
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commitdiff
2014-07-30
Christian Heller
Server: Remove some weird debugging code leftovers.
tree
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commitdiff
2014-07-29
Christian Heller
Server: Remove superfluous empty line in code.
tree
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commitdiff
2014-07-29
Christian Heller
Server: Make actors enemy-pathfinding travel around...
tree
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commitdiff
2014-07-24
Christian Heller
Server: Fix buggy handling of ID sizes in TT_ID/TA_ID...
tree
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commitdiff
2014-07-24
Christian Heller
Server: Rename thing, thing type and thing action selec...
tree
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commitdiff
2014-07-24
Christian Heller
Server: Fix buggy initialization of new thing types.
tree
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commitdiff
2014-07-24
Christian Heller
Server: Fix buggy evaluation of THING_ACTION id argument.
tree
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commitdiff
2014-07-23
Christian Heller
Server: Ensure THING_ACTION command fails on argument 0.
tree
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commitdiff
2014-07-23
Christian Heller
Server: Always delete worldstate file when world is...
tree
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commitdiff
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