for t in [t for t in self.things
if player.fov_stencil[t.position] == '.']:
self.io.send('THING %s %s %s' % (t.position, t.type_, t.id_), c_id)
for t in [t for t in self.things
if player.fov_stencil[t.position] == '.']:
self.io.send('THING %s %s %s' % (t.position, t.type_, t.id_), c_id)