if t == world_db["Things"][0]:
hitted_type = world_db["Things"][hit_id]["T_TYPE"]
hitted_name = world_db["ThingTypes"][hitted_type]["TT_NAME"]
if t == world_db["Things"][0]:
hitted_type = world_db["Things"][hit_id]["T_TYPE"]
hitted_name = world_db["ThingTypes"][hitted_type]["TT_NAME"]
elif 0 == hit_id:
hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"]
strong_write(io_db["file_out"], "LOG " + hitter_name +
elif 0 == hit_id:
hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"]
strong_write(io_db["file_out"], "LOG " + hitter_name +
- save_world()
- atomic_write(io_db["path_record"], io_db["record_chunk"], do_append=True)
+ if None == opts.replay:
+ save_world()
+ atomic_write(io_db["path_record"], io_db["record_chunk"], do_append=True)