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Split roguelike.(c|h) into main.(c|h) and misc.(c|h).
[plomrogue]
/
src
/
draw_wins.c
diff --git
a/src/draw_wins.c
b/src/draw_wins.c
index 5256713e10a82647ab38c81d31ca0432fcc41809..dd96c36e71002212765dd4e2f37ce04e790a3950 100644
(file)
--- a/
src/draw_wins.c
+++ b/
src/draw_wins.c
@@
-4,10
+4,11
@@
#include <string.h>
#include <ncurses.h>
#include "windows.h"
#include <string.h>
#include <ncurses.h>
#include "windows.h"
-#include "
roguelike
.h"
+#include "
misc
.h"
#include "keybindings.h"
#include "objects_on_map.h"
#include "map.h"
#include "keybindings.h"
#include "objects_on_map.h"
#include "map.h"
+#include "main.h"
static void draw_map_objects (void *, struct Map *, struct Win *);
static void draw_map_objects (void *, struct Map *, struct Win *);