struct WinMeta win_meta = init_win_meta(screen);
struct Win win_keys = init_win(&win_meta, "Keys",
0, 29, &world, draw_keys_win);
struct WinMeta win_meta = init_win_meta(screen);
struct Win win_keys = init_win(&win_meta, "Keys",
0, 29, &world, draw_keys_win);