t["T_MEMMAP"] = bytearray(b' ' * (world_db["MAP_LENGTH"] ** 2))
if not t["T_MEMDEPTHMAP"]:
t["T_MEMDEPTHMAP"] = bytearray(b' ' * (world_db["MAP_LENGTH"] ** 2))
- for pos in [pos for pos in range(world_db["MAP_LENGTH"] ** 2)
- if "v" == chr(t["fovmap"][pos])]:
+ for pos in range(world_db["MAP_LENGTH"] ** 2):
+ if "v" == chr(t["fovmap"][pos]):
t["T_MEMDEPTHMAP"][pos] = ord("0")
if " " == chr(t["T_MEMMAP"][pos]):
t["T_MEMMAP"][pos] = world_db["MAP"][pos]
continue
- # TODO: Aging of MEMDEPTHMAP.
+ if ord('0') <= t["T_MEMDEPTHMAP"][pos] \
+ and ord('9') >= t["T_MEMDEPTHMAP"][pos] \
+ and not rand.next() % (2 ** (t["T_MEMDEPTHMAP"][pos] - 48)):
+ t["T_MEMDEPTHMAP"][pos] += 1
for mt in [mt for mt in t["T_MEMTHING"]
if "v" == chr(t["fovmap"][(mt[1] * world_db["MAP_LENGTH"])
+ mt[2]])]:
hitted_name = world_db["ThingTypes"][hitted_type]["TT_NAME"]
hitted = "you" if hit_id == 0 else hitted_name
verb = " wound " if hitter == "You" else " wounds "
- strong_write(io_db["file_out"], "LOG " + hitter + verb + hitted + \
+ strong_write(io_db["file_out"], "LOG " + hitter + verb + hitted +
".\n")
decrement_lifepoints(world_db["Things"][hit_id])
return
if y == world_db["Things"][id]["T_POSY"]
if x == world_db["Things"][id]["T_POSX"]
if (t["T_TYPE"] == world_db["Things"][id]["T_TYPE"])
- or (t["T_LIFEPOINTS"] and
+ or (t["T_LIFEPOINTS"] and
world_db["Things"][id]["T_LIFEPOINTS"])]:
return False
return True
world_db["Things"][id] = newT
+def try_healing(t):
+ """Grow t's HP to a 1/32 chance if < HP max, satiation > 0, and waiting.
+
+ On success, decrease satiation score by 32.
+ """
+ if t["T_SATIATION"] > 0 \
+ and t["T_LIFEPOINTS"] < \
+ world_db["ThingTypes"][t["T_TYPE"]]["TT_LIFEPOINTS"] \
+ and 0 == (rand.next() % 31) \
+ and t["T_COMMAND"] == [id for id in world_db["ThingActions"]
+ if world_db["ThingActions"][id]["TA_NAME"] ==
+ "wait"][0]:
+ t["T_LIFEPOINTS"] += 1
+ t["T_SATIATION"] -= 32
+ if t == world_db["Things"][0]:
+ strong_write(io_db["file_out"], "LOG You heal.\n")
+ else:
+ name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"]
+ strong_write(io_db["file_out"], "LOG " + name + "heals.\n")
+
+
def hunger(t):
- """Decrement t's satiation, dependent on it trigger lifepoint dec chance."""
+ """Decrement t's satiation,dependent on it trigger lifepoint dec chance."""
if t["T_SATIATION"] > -32768:
t["T_SATIATION"] -= 1
testbase = t["T_SATIATION"] if t["T_SATIATION"] >= 0 else -t["T_SATIATION"]
strong_write(io_db["file_out"], "LOG You suffer from hunger.\n")
else:
name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"]
- strong_write(io_db["file_out"], "LOG " + name + \
+ strong_write(io_db["file_out"], "LOG " + name +
" suffers from hunger.\n")
decrement_lifepoints(t)
break
# DUMMY: ai(thing)
Thing["T_COMMAND"] = 1
- # DUMMY: try_healing
+ try_healing(Thing)
Thing["T_PROGRESS"] += 1
taid = [a for a in world_db["ThingActions"]
if a == Thing["T_COMMAND"]][0]
world_db["TURN"] += 1
-def new_Thing(type, pos=(0,0)):
+def new_Thing(type, pos=(0, 0)):
"""Return Thing of type T_TYPE, with fovmap if alive and world active."""
thing = {
"T_LIFEPOINTS": world_db["ThingTypes"][type]["TT_LIFEPOINTS"],