X-Git-Url: https://plomlompom.com/repos/%7B%7Bprefix%7D%7D/balance?a=blobdiff_plain;f=README;h=40c7a0a4a318416e4faf6d8e72d6ce30dfbd4a9e;hb=1191fe6ec56b6fd2155c0c71de15740187739fd9;hp=9f80b0456b54b03d322d5aa7c253a17a450d31cb;hpb=b4bb10b6e9089bd267a513dbf37543c318b5eb1e;p=plomrogue diff --git a/README b/README index 9f80b04..40c7a0a 100644 --- a/README +++ b/README @@ -3,13 +3,12 @@ plomrogue plomlompom tries to build his own roguelike. Currently, it doesn't do much interesting, apart from managing some ncurses windows in a bizarre -fashion. You can move around a player and meet a random number enemies; -they will occasionally hit you on contact, but without consequence to -you: The player has no hitpoints so far. Enemies have 5 hitpoints at -start and disappear if their hitpoints reach 0. The map gets generated -randomly, too. There is only one save file (named "savefile"), and it -gets overwritten each new turn. To start over with a new world, delete -it. +fashion. You can move around a player and meet a random number enemies. +They move randomly and will only accidentally hit you. You have 5 +hitpoints to lose before death, and so has each of them. The map gets +generated randomly, too. There is only one save file (named "savefile"), +and it gets overwritten each new turn. To start over with a new world, +delete it. Install/run -----------