X-Git-Url: https://plomlompom.com/repos/%7B%7Bprefix%7D%7D/balance?a=blobdiff_plain;f=TODO;h=46a647e034457cc57da982c4dc5c1de5f13cd7fe;hb=cba026e6780e949b34087ac7e752f7e4af372230;hp=4c9b8948a0013f9221976b793170da45dd556d33;hpb=d12efb0addf420adc045cfb96647dff6241310ee;p=plomrogue diff --git a/TODO b/TODO index 4c9b894..46a647e 100644 --- a/TODO +++ b/TODO @@ -7,24 +7,21 @@ BOTH SERVER/CLIENT: - check for return values of *printf() -- make config files format more readable / self-explanatory +- be more strict and humble when allocating memory from the stack -- get rid of the useless "internal error code" in error messages +- maps are always as wide as high, so only use one of the two values SERVER: -- implement field of view / line of sight and obstacles for those on the map - -- get rid of the hard-coding of the MAGIC MEAT item type and its use mode +- optimize too-slow AI / FOV algorithms - is it actually useful to define map object action ids in the config file? -- make shape of map (and diagonal movement penalty) configurable in config file +- for game continuation, replace re-playing of whole record files with loading + game state snapshots / save files CLIENT: - enable toggling of window borders -- enable toggling of showing "\n" in the window content either as newline breaks - (as currently) or as " / " (without newline break) for more efficent screen - estate use +- make log scrollable